DECLARE_ANIM(walljumprightkickanim, "Walljumprightkick", highheight, neutral, ab_flip)
DECLARE_ANIM(walljumpleftkickanim, "Walljumpleftkick", highheight, neutral, ab_flip)
DECLARE_ANIM(knifefightidleanim, "Knifefightidle", middleheight, neutral, ab_idle)
DECLARE_ANIM(walljumprightkickanim, "Walljumprightkick", highheight, neutral, ab_flip)
DECLARE_ANIM(walljumpleftkickanim, "Walljumpleftkick", highheight, neutral, ab_flip)
DECLARE_ANIM(knifefightidleanim, "Knifefightidle", middleheight, neutral, ab_idle)