- for (int i = 0; i < loadable_anim_end; i++)
- {
- animation_data_elt *e = animation_data + i;
- animation[i].Load(e->filename, e->height, e->attack);
+ for (int i = 0; i < loadable_anim_end; i++) {
+ animation_data_elt *e = animation_data + i;
+ animation[i].Load(e->filename, e->height, e->attack);