+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef _MUSCLE_HPP_
+#define _MUSCLE_HPP_
+
+#include "Animation/Joint.hpp"
+
+#include <vector>
+
+enum muscle_type {boneconnect, constraint, muscle};
+
+class Muscle
+{
+public:
+ std::vector<int> vertices;
+ std::vector<int> verticeslow;
+ std::vector<int> verticesclothes;
+ float length;
+ float targetlength;
+ Joint* parent1;
+ Joint* parent2;
+ float maxlength;
+ float minlength;
+ muscle_type type;
+ bool visible;
+ float rotate1, rotate2, rotate3;
+ float lastrotate1, lastrotate2, lastrotate3;
+ float oldrotate1, oldrotate2, oldrotate3;
+ float newrotate1, newrotate2, newrotate3;
+
+ float strength;
+
+ Muscle();
+ void load(FILE* tfile, int vertexNum, std::vector<Joint>& joints);
+ void loadVerticesLow(FILE* tfile, int vertexNum);
+ void loadVerticesClothes(FILE* tfile, int vertexNum);
+ void DoConstraint(bool spinny);
+};
+
+#endif