- int i = 0;
-#define DECLARE_ANIM(id, file, height, attack, ...) if (i++ < loadable_anim_end) animations.emplace_back(file, height, attack);
+#define DECLARE_ANIM(id, file, height, attack, ...) if (id < loadable_anim_end) animations.emplace_back(file, height, attack);