]> git.jsancho.org Git - lugaru.git/blobdiff - CONTENT-LICENSE.txt
CI: Add .doozer.json
[lugaru.git] / CONTENT-LICENSE.txt
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-All game assets and demo data (should all be in "Data" folder 
-in the root of the source tree) are not under the same license 
-as the engine code. Wolfire has allowed the data to be freely redistributed
+## Wolfire assets (CC-BY-SA 3.0 Unported)
+
+The following game assets are under CC-BY-SA 3.0 Unported (http://creativecommons.org/licenses/by-sa/3.0/),
+with attribution to Wolfire Games (http://www.wolfire.com).
+
+Data/Animations/Wolfstop
+Data/Animations/Wolfslap
+Data/Animations/Wolfrunning
+Data/Animations/Wolfrun
+Data/Animations/Wolflanding
+Data/Animations/Wolflandhard
+Data/Animations/Wolfidle
+Data/Animations/Wolfcrouch
+Data/Animations/Winduppunchblocked
+Data/Animations/Winduppunch
+Data/Animations/Walljumprightkick
+Data/Animations/Walljumpright
+Data/Animations/Walljumpleftkick
+Data/Animations/Walljumpleft
+Data/Animations/Walljumpfront
+Data/Animations/Walljumpback
+Data/Animations/Walk
+Data/Animations/upunchcaught
+Data/Animations/upunchcatch
+Data/Animations/upunch
+Data/Animations/Tempanim
+Data/Animations/TalkIdle
+Data/Animations/Sworduprightparry
+Data/Animations/Swordsneakattacked
+Data/Animations/Swordsneakattack
+Data/Animations/Swordslashparried
+Data/Animations/Swordslashcaught
+Data/Animations/Swordslashcatch
+Data/Animations/Swordslash
+Data/Animations/Swordgroundstab
+Data/Animations/Swordfightidleboth
+Data/Animations/Swordfightidle
+Data/Animations/Sweepcaught
+Data/Animations/Sweepcatch
+Data/Animations/Sweep
+Data/Animations/Stop
+Data/Animations/Staggerbackhigh
+Data/Animations/Staggerbackhard
+Data/Animations/Staffhitcaught
+Data/Animations/Staffhitcatch
+Data/Animations/StaffHit
+Data/Animations/StaffGroundSmash
+Data/Animations/Spinwhackcaught
+Data/Animations/Spinwhackcatch
+Data/Animations/Spinwhack
+Data/Animations/Spinkickcaught
+Data/Animations/Spinkickcatch
+Data/Animations/Spinkick
+Data/Animations/Sneakattacked
+Data/Animations/Sneakattack
+Data/Animations/Sneak
+Data/Animations/Sleep
+Data/Animations/Slashstart
+Data/Animations/Slashfollowed
+Data/Animations/Slashfollow
+Data/Animations/Sit
+Data/Animations/Run
+Data/Animations/Roll
+Data/Animations/Rightflip
+Data/Animations/Removeknife
+Data/Animations/Rabbittackling
+Data/Animations/Rabbittackledfront
+Data/Animations/Rabbittackledback
+Data/Animations/Rabbittackle
+Data/Animations/Rabbitrunning
+Data/Animations/Rabbitkickcaught
+Data/Animations/Rabbitkickcatch
+Data/Animations/Rabbitkick
+Data/Animations/Lowkick
+Data/Animations/Leftflip
+Data/Animations/Landing
+Data/Animations/Landhard
+Data/Animations/Knifethrow
+Data/Animations/Knifesneakattacked
+Data/Animations/Knifesneakattack
+Data/Animations/Knifeslashcaught
+Data/Animations/Knifeslashcatch
+Data/Animations/Knifefightidle
+Data/Animations/Kill
+Data/Animations/JumpUp
+Data/Animations/JumpDown
+Data/Animations/Jumpcaught
+Data/Animations/Jumpcatch
+Data/Animations/Idle
+Data/Animations/Hurtidle
+Data/Animations/Hangon
+Data/Animations/Getupfromfront
+Data/Animations/Getupfromback
+Data/Animations/Flip
+Data/Animations/Fightsidestep
+Data/Animations/Fightidle
+Data/Animations/Dying
+Data/Animations/Dropkickold
+Data/Animations/Dropkick
+Data/Animations/Drawright
+Data/Animations/Drawleft
+Data/Animations/Dodgeback
+Data/Animations/Dead4
+Data/Animations/Dead3
+Data/Animations/Dead2
+Data/Animations/Dead1
+Data/Animations/Crouchstab
+Data/Animations/Crouchremoveknife
+Data/Animations/Crouchdrawright
+Data/Animations/Crouch
+Data/Animations/Climb
+Data/Animations/Blockhighleftstrike
+Data/Animations/Blockhighleft
+Data/Animations/Backhandspring
+Data/Animations/Backflip
+
+Data/Skeleton/Rabbitbelt
+Data/Skeleton/Basic Figurelow
+Data/Skeleton/Basic Figure wolf low
+Data/Skeleton/Basic Figure wolf
+Data/Skeleton/Basic Figure
+
+Data/Maps/tutorial
+Data/Maps/start8
+Data/Maps/start7
+Data/Maps/start6
+Data/Maps/start5
+Data/Maps/start4
+Data/Maps/start3
+Data/Maps/start2
+Data/Maps/start1
+Data/Maps/raidercamp
+Data/Maps/map3
+Data/Maps/map2
+Data/Maps/map1
+
+## Slib assets (CC-BY-SA)
+
+http://forums.wolfire.com/viewtopic.php?f=7&t=1066&start=270#p109473
+
+These assets are from the Temple campaign by Slib under CC-BY-SA:
+
+Data/Campaign/temple.txt
+
+Data/Maps/sven*
+
+Data/Textures/Desertcl.png
+Data/Textures/GiTop.png
+Data/Textures/GiTeared.png
+Data/Textures/GiBottom.png
+Data/Textures/mask.png
+Data/Textures/temple/World.png
+
+## Wolfire nonfree but redistributable assets
+
+All other game assets and demo data (should all be in "Data" folder
+in the root of the source tree) are not under the same license.
+Wolfire has allowed the other data to be freely redistributed
 for non commercial purposes, but it is forbidden to use in any revenue
 generating works.
 for non commercial purposes, but it is forbidden to use in any revenue
 generating works.