]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Fixed a lot of GCC warnings
[lugaru.git] / CMakeLists.txt
index a9e16b10313287371b8f47839021ebb81e8d2fa7..6faa895eea13d36d2912f6deb2069854d700f081 100644 (file)
@@ -4,19 +4,26 @@ cmake_minimum_required(VERSION 3.5)
 cmake_policy(SET CMP0004 OLD)
 
 include(FindPkgConfig)
 cmake_policy(SET CMP0004 OLD)
 
 include(FindPkgConfig)
+include(GNUInstallDirs)
+
+
+### Helpers
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
+if(UNIX AND NOT APPLE)
+    set(LINUX TRUE)
+endif()
+
 
 ### CMake config
 
 
 ### CMake config
 
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
 
 
-if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
-    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
-endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
@@ -26,77 +33,96 @@ if(APPLE)
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
+if(LINUX)
+    option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
+endif(LINUX)
+
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 
 
 ### Sources
 
 set(LUGARU_SRCS
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 
 
 ### Sources
 
 set(LUGARU_SRCS
-    ${SRCDIR}/Frustum.cpp
-    ${SRCDIR}/Account.cpp
+    ${SRCDIR}/main.cpp
+    ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
+    ${SRCDIR}/Animation/Skeleton.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/Quaternions.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Objects.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
-    ${SRCDIR}/Lights.cpp
-    ${SRCDIR}/Menu.cpp
-    ${SRCDIR}/Models.cpp
-    ${SRCDIR}/Objects.cpp
-    ${SRCDIR}/pack.c
-    ${SRCDIR}/Person.cpp
-    ${SRCDIR}/private.c
-    ${SRCDIR}/Quaternions.cpp
-    ${SRCDIR}/Skeleton.cpp
-    ${SRCDIR}/Skybox.cpp
-    ${SRCDIR}/Sprite.cpp
-    ${SRCDIR}/Terrain.cpp
-    ${SRCDIR}/Texture.cpp
-    ${SRCDIR}/Text.cpp
-    ${SRCDIR}/TGALoader.cpp
-    ${SRCDIR}/unpack.c
-    ${SRCDIR}/Weapons.cpp
-    ${SRCDIR}/OpenGL_Windows.cpp
-    ${SRCDIR}/openal_wrapper.cpp
-    ${SRCDIR}/Input.cpp
-    ${SRCDIR}/Settings.cpp
-    ${SRCDIR}/Stereo.cpp
-    ${SRCDIR}/Animation.cpp
-    ${SRCDIR}/Sounds.cpp
-    ${SRCDIR}/Awards.cpp
+
 )
 
 set(LUGARU_H
 )
 
 set(LUGARU_H
-    ${SRCDIR}/Frustum.h
-    ${SRCDIR}/Account.h
-    ${SRCDIR}/Game.h
-    ${SRCDIR}/Lights.h
-    ${SRCDIR}/Menu.h
-    ${SRCDIR}/Models.h
-    ${SRCDIR}/Objects.h
-    ${SRCDIR}/Person.h
-    ${SRCDIR}/PhysicsMath.h
-    ${SRCDIR}/Quaternions.h
-    ${SRCDIR}/Random.h
-    ${SRCDIR}/Skeleton.h
-    ${SRCDIR}/Skybox.h
-    ${SRCDIR}/Sprite.h
-    ${SRCDIR}/TGALoader.h
-    ${SRCDIR}/Terrain.h
-    ${SRCDIR}/Texture.h
-    ${SRCDIR}/Text.h
-    ${SRCDIR}/Weapons.h
-    ${SRCDIR}/Input.h
-    ${SRCDIR}/alstubs.h
-    ${SRCDIR}/binio.h
-    ${SRCDIR}/openal_wrapper.h
-    ${SRCDIR}/gamegl.h
-    ${SRCDIR}/glstubs.h
-    ${SRCDIR}/private.h
-    ${SRCDIR}/Settings.h
-    ${SRCDIR}/Stereo.h
-    ${SRCDIR}/Animation.h
-    ${SRCDIR}/Sounds.h
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/PhysicsMath.hpp
+    ${SRCDIR}/Math/Quaternions.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Objects.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+
 )
 
 if(UNIX)
 )
 
 if(UNIX)
@@ -106,7 +132,7 @@ if(UNIX)
     )
     set(LUGARU_H
         ${LUGARU_H}
     )
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/MacCompatibility.h
+        ${SRCDIR}/MacCompatibility.hpp
     )
 endif(UNIX)
 
     )
 endif(UNIX)
 
@@ -126,8 +152,8 @@ if(WIN32)
 
     set(LUGARU_H
         ${LUGARU_H}
 
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/WinDefs.h
-        ${SRCDIR}/win-res/resource.h)
+        ${SRCDIR}/WinDefs.hpp
+        ${SRCDIR}/win-res/resource.hpp)
 endif(WIN32)
 
 if(APPLE)
 endif(WIN32)
 
 if(APPLE)
@@ -191,14 +217,27 @@ endif(WIN32)
 
 ### Installation
 
 
 ### Installation
 
+if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+    set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
+endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+
+# OS-specific installation paths
+
+set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
+if(LINUX)
+endif(LINUX)
+
 if(APPLE)
 if(APPLE)
-    set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
-    set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
-    set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+    set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
+    set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
+    set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources)
 endif(APPLE)
 
 endif(APPLE)
 
+# Actual installation instructions
+
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
@@ -220,23 +259,38 @@ if(WIN32)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
                       ${DLL_ROOT}/zlib1.dll
                 DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(MINGW)
-else(WIN32)
-    if(APPLE)
-        set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
-        install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
-        install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
-    endif(APPLE)
-    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
 endif(WIN32)
 
 endif(WIN32)
 
-if(NOT APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
-    install(FILES ${CMAKE_SOURCE_DIR}/README.md
-                  ${CMAKE_SOURCE_DIR}/COPYING.txt
-                  ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
-            DESTINATION ${CMAKE_INSTALL_PREFIX})
-endif(NOT APPLE)
+if(LINUX)
+    if(SYSTEM_INSTALL)
+        add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
+        set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
+        # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+        install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
+    else(SYSTEM_INSTALL)
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+        install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+    endif(SYSTEM_INSTALL)
+endif(LINUX)
 
 if(APPLE)
 
 if(APPLE)
-    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+    install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 endif(APPLE)
+
+# Documentation
+
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
+              ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+              ${CMAKE_SOURCE_DIR}/COPYING.txt
+              ${CMAKE_SOURCE_DIR}/DEVTOOLS.txt
+              ${CMAKE_SOURCE_DIR}/README.md
+        DESTINATION ${LUGARU_DOCDIR})