]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Remove superfluous explicit command for windres/rc
[lugaru.git] / CMakeLists.txt
index f2f3df6cb0f52b911329f90cb4bbc6ab2477aeb3..63b5bdc3f21fcd9a5c50cc607dd541e9179d01c3 100644 (file)
@@ -1,15 +1,13 @@
 project(lugaru)
 
 project(lugaru)
 
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 3.5)
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 set(DEPDIR "${CMAKE_CURRENT_SOURCE_DIR}/Dependencies")
 
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 set(DEPDIR "${CMAKE_CURRENT_SOURCE_DIR}/Dependencies")
 
-if(NOT CMAKE_BUILD_TYPE)
-  set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
-      "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel"
-      FORCE)
-endif(NOT CMAKE_BUILD_TYPE)
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
+set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -pg --std=c++11")
+set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -O2 -std=c++11")
 
 if(NOT LUGARU_INSTALL_PREFIX)
   if(WIN32)
 
 if(NOT LUGARU_INSTALL_PREFIX)
   if(WIN32)
@@ -32,9 +30,9 @@ endif(MINGW)
 
 if(APPLE)
        set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX")
 
 if(APPLE)
        set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX")
-       set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING 
+       set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING
                "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
                "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
-       set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH 
+       set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH
                "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
                "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
@@ -46,6 +44,7 @@ if(APPLE)
        set(LUGARU_FORCE_INTERNAL_PNG True)
        set(LUGARU_FORCE_INTERNAL_VORBIS True)
        set(LUGARU_FORCE_INTERNAL_ZLIB True)
        set(LUGARU_FORCE_INTERNAL_PNG True)
        set(LUGARU_FORCE_INTERNAL_VORBIS True)
        set(LUGARU_FORCE_INTERNAL_ZLIB True)
+       set(LUGARU_FORCE_INTERNAL_OPENAL True)
 endif(APPLE)
 
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 endif(APPLE)
 
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
@@ -59,10 +58,10 @@ set(LUGARU_SRCS
        ${SRCDIR}/GameTick.cpp
        ${SRCDIR}/Globals.cpp
        ${SRCDIR}/Lights.cpp
        ${SRCDIR}/GameTick.cpp
        ${SRCDIR}/Globals.cpp
        ${SRCDIR}/Lights.cpp
+       ${SRCDIR}/Menu.cpp
        ${SRCDIR}/Models.cpp
        ${SRCDIR}/Objects.cpp
        ${SRCDIR}/pack.c
        ${SRCDIR}/Models.cpp
        ${SRCDIR}/Objects.cpp
        ${SRCDIR}/pack.c
-       ${SRCDIR}/pack_private.c
        ${SRCDIR}/Person.cpp
        ${SRCDIR}/private.c
        ${SRCDIR}/Quaternions.cpp
        ${SRCDIR}/Person.cpp
        ${SRCDIR}/private.c
        ${SRCDIR}/Quaternions.cpp
@@ -70,10 +69,10 @@ set(LUGARU_SRCS
        ${SRCDIR}/Skybox.cpp
        ${SRCDIR}/Sprite.cpp
        ${SRCDIR}/Terrain.cpp
        ${SRCDIR}/Skybox.cpp
        ${SRCDIR}/Sprite.cpp
        ${SRCDIR}/Terrain.cpp
+       ${SRCDIR}/Texture.cpp
        ${SRCDIR}/Text.cpp
        ${SRCDIR}/TGALoader.cpp
        ${SRCDIR}/unpack.c
        ${SRCDIR}/Text.cpp
        ${SRCDIR}/TGALoader.cpp
        ${SRCDIR}/unpack.c
-       ${SRCDIR}/unpack_private.c
        ${SRCDIR}/Weapons.cpp
        ${SRCDIR}/OpenGL_Windows.cpp
        ${SRCDIR}/openal_wrapper.cpp
        ${SRCDIR}/Weapons.cpp
        ${SRCDIR}/OpenGL_Windows.cpp
        ${SRCDIR}/openal_wrapper.cpp
@@ -81,14 +80,16 @@ set(LUGARU_SRCS
        ${SRCDIR}/Settings.cpp
        ${SRCDIR}/Stereo.cpp
        ${SRCDIR}/Animation.cpp
        ${SRCDIR}/Settings.cpp
        ${SRCDIR}/Stereo.cpp
        ${SRCDIR}/Animation.cpp
+       ${SRCDIR}/Sounds.cpp
+       ${SRCDIR}/Awards.cpp
 )
 
 set(LUGARU_H
 )
 
 set(LUGARU_H
-       ${SRCDIR}/Constants.h
        ${SRCDIR}/Frustum.h
        ${SRCDIR}/Account.h
        ${SRCDIR}/Game.h
        ${SRCDIR}/Lights.h
        ${SRCDIR}/Frustum.h
        ${SRCDIR}/Account.h
        ${SRCDIR}/Game.h
        ${SRCDIR}/Lights.h
+       ${SRCDIR}/Menu.h
        ${SRCDIR}/Models.h
        ${SRCDIR}/Objects.h
        ${SRCDIR}/Person.h
        ${SRCDIR}/Models.h
        ${SRCDIR}/Objects.h
        ${SRCDIR}/Person.h
@@ -100,6 +101,7 @@ set(LUGARU_H
        ${SRCDIR}/Sprite.h
        ${SRCDIR}/TGALoader.h
        ${SRCDIR}/Terrain.h
        ${SRCDIR}/Sprite.h
        ${SRCDIR}/TGALoader.h
        ${SRCDIR}/Terrain.h
+       ${SRCDIR}/Texture.h
        ${SRCDIR}/Text.h
        ${SRCDIR}/Weapons.h
        ${SRCDIR}/Input.h
        ${SRCDIR}/Text.h
        ${SRCDIR}/Weapons.h
        ${SRCDIR}/Input.h
@@ -108,15 +110,11 @@ set(LUGARU_H
        ${SRCDIR}/openal_wrapper.h
        ${SRCDIR}/gamegl.h
        ${SRCDIR}/glstubs.h
        ${SRCDIR}/openal_wrapper.h
        ${SRCDIR}/gamegl.h
        ${SRCDIR}/glstubs.h
-       ${SRCDIR}/mmgr.h
-       ${SRCDIR}/nommgr.h
-       ${SRCDIR}/pack_private.h
        ${SRCDIR}/private.h
        ${SRCDIR}/private.h
-       ${SRCDIR}/unpack_private.h
        ${SRCDIR}/Settings.h
        ${SRCDIR}/Stereo.h
        ${SRCDIR}/Animation.h
        ${SRCDIR}/Settings.h
        ${SRCDIR}/Stereo.h
        ${SRCDIR}/Animation.h
-       ${SRCDIR}/Animation.def
+       ${SRCDIR}/Sounds.h
 )
 
 if(UNIX)
 )
 
 if(UNIX)
@@ -139,40 +137,13 @@ if(MSVC) # MSVC non-C99 support biting us hard
 endif(MSVC)
 
 if(WIN32)
 endif(MSVC)
 
 if(WIN32)
-  if(CMAKE_CROSSCOMPILING)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                 COMMAND i686-pc-mingw32-windres
-                                                         -I${SRCDIR}/win-res
-                                                         -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${SRCDIR}/win-res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
-                                                 )
-  endif(CMAKE_CROSSCOMPILING)
-  if(NOT CMAKE_CROSSCOMPILING)
-   if(MSVC)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                 COMMAND rc
-                                                         -I${SRCDIR}/win-res
-                                                         -fo${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         ${SRCDIR}/win-res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
-                                                 )
-   endif(MSVC)
-   if(MINGW)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                 COMMAND windres
-                                                         -I${SRCDIR}/win-res
-                                                         -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${SRCDIR}/win-res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
-                                                 )
-   endif(MINGW)
-  endif(NOT CMAKE_CROSSCOMPILING)
-
-  # !!! FIXME: get rid of this.
+  ENABLE_LANGUAGE(RC)
+
+  # !!! FIXME: get rid of WinDefs.{cpp,h}
   set(LUGARU_SRCS
        ${LUGARU_SRCS}
   set(LUGARU_SRCS
        ${LUGARU_SRCS}
-       ${SRCDIR}/WinDefs.cpp)
+       ${SRCDIR}/WinDefs.cpp
+       ${SRCDIR}/win-res/Lugaru.rc)
 
   set(LUGARU_H
        ${LUGARU_H}
 
   set(LUGARU_H
        ${LUGARU_H}
@@ -499,19 +470,18 @@ include_directories(
     ${CMAKE_SOURCE_DIR}/Source
 )
 
     ${CMAKE_SOURCE_DIR}/Source
 )
 
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${GLU_LIBRARY} ${OPENGL_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
 
 
 
 
-if(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
-else(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
-endif(WIN32)
+add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
 
 target_link_libraries(lugaru ${LUGARU_LIBS})
 
 if(WIN32)
        add_definitions(-DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
 
 target_link_libraries(lugaru ${LUGARU_LIBS})
 
 if(WIN32)
        add_definitions(-DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+       if(MINGW)
+               add_definitions(-DWIN32)
+       endif(MINGW)
 else(WIN32)
        add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
 endif(WIN32)
 else(WIN32)
        add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
 endif(WIN32)