]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Adjust macOS build information to new minimum OS version
[lugaru.git] / CMakeLists.txt
index ddcbd7004c5c6c3f88ea2c4ac47df3c8778d395b..2e5c4a6a9bc56b6c5698063667f830199e37c49f 100644 (file)
@@ -6,10 +6,10 @@ cmake_policy(SET CMP0004 OLD)
 include(FindPkgConfig)
 include(GNUInstallDirs)
 
 include(FindPkgConfig)
 include(GNUInstallDirs)
 
-set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 
+### Helpers
 
 
-### Helper
+set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 
 if(UNIX AND NOT APPLE)
     set(LINUX TRUE)
 
 if(UNIX AND NOT APPLE)
     set(LINUX TRUE)
@@ -18,13 +18,18 @@ endif()
 
 ### CMake config
 
 
 ### CMake config
 
+if(NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
+
 set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
 set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
 
 if(APPLE)
     set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
-    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
+    set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
         "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
-    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
+    set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
         "The product will be built against the headers and libraries located inside the indicated SDK.")
 endif(APPLE)
 
@@ -40,74 +45,84 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 set(LUGARU_SRCS
     ${SRCDIR}/main.cpp
     ${SRCDIR}/Animation/Animation.cpp
 set(LUGARU_SRCS
     ${SRCDIR}/main.cpp
     ${SRCDIR}/Animation/Animation.cpp
+    ${SRCDIR}/Animation/Joint.cpp
+    ${SRCDIR}/Animation/Muscle.cpp
     ${SRCDIR}/Animation/Skeleton.cpp
     ${SRCDIR}/Animation/Skeleton.cpp
-    ${SRCDIR}/Frustum.cpp
-    ${SRCDIR}/Account.cpp
-    ${SRCDIR}/ConsoleCmds.cpp
-    ${SRCDIR}/Dialog.cpp
+    ${SRCDIR}/Audio/openal_wrapper.cpp
+    ${SRCDIR}/Audio/Sounds.cpp
+    ${SRCDIR}/Devtools/ConsoleCmds.cpp
+    ${SRCDIR}/Environment/Lights.cpp
+    ${SRCDIR}/Environment/Skybox.cpp
+    ${SRCDIR}/Environment/Terrain.cpp
+    ${SRCDIR}/Graphic/Models.cpp
+    ${SRCDIR}/Graphic/Sprite.cpp
+    ${SRCDIR}/Graphic/Stereo.cpp
+    ${SRCDIR}/Graphic/Text.cpp
+    ${SRCDIR}/Graphic/Texture.cpp
+    ${SRCDIR}/Level/Awards.cpp
+    ${SRCDIR}/Level/Campaign.cpp
+    ${SRCDIR}/Level/Dialog.cpp
+    ${SRCDIR}/Level/Hotspot.cpp
+    ${SRCDIR}/Math/Frustum.cpp
+    ${SRCDIR}/Math/Quaternions.cpp
+    ${SRCDIR}/Menu/Menu.cpp
+    ${SRCDIR}/Objects/Objects.cpp
+    ${SRCDIR}/Objects/Person.cpp
+    ${SRCDIR}/Objects/Weapons.cpp
+    ${SRCDIR}/User/Account.cpp
+    ${SRCDIR}/User/Settings.cpp
+    ${SRCDIR}/Utils/Folders.cpp
+    ${SRCDIR}/Utils/ImageIO.cpp
+    ${SRCDIR}/Utils/Input.cpp
+    ${SRCDIR}/Utils/pack.c
+    ${SRCDIR}/Utils/private.c
+    ${SRCDIR}/Utils/unpack.c
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
     ${SRCDIR}/Game.cpp
     ${SRCDIR}/GameDraw.cpp
     ${SRCDIR}/GameInitDispose.cpp
     ${SRCDIR}/GameTick.cpp
     ${SRCDIR}/Globals.cpp
-    ${SRCDIR}/Lights.cpp
-    ${SRCDIR}/Menu.cpp
-    ${SRCDIR}/Models.cpp
-    ${SRCDIR}/Objects.cpp
-    ${SRCDIR}/pack.c
-    ${SRCDIR}/Person.cpp
-    ${SRCDIR}/private.c
-    ${SRCDIR}/Quaternions.cpp
-    ${SRCDIR}/Skybox.cpp
-    ${SRCDIR}/Sprite.cpp
-    ${SRCDIR}/Terrain.cpp
-    ${SRCDIR}/Texture.cpp
-    ${SRCDIR}/Text.cpp
-    ${SRCDIR}/ImageIO.cpp
-    ${SRCDIR}/unpack.c
-    ${SRCDIR}/Weapons.cpp
-    ${SRCDIR}/openal_wrapper.cpp
-    ${SRCDIR}/Input.cpp
-    ${SRCDIR}/Settings.cpp
-    ${SRCDIR}/Stereo.cpp
-    ${SRCDIR}/Sounds.cpp
-    ${SRCDIR}/Awards.cpp
-    ${SRCDIR}/Utils/Folders.cpp
+
 )
 
 set(LUGARU_H
 )
 
 set(LUGARU_H
-    ${SRCDIR}/Animation/Animation.h
-    ${SRCDIR}/Animation/Skeleton.h
-    ${SRCDIR}/Frustum.h
-    ${SRCDIR}/Account.h
-    ${SRCDIR}/ConsoleCmds.h
-    ${SRCDIR}/Dialog.h
-    ${SRCDIR}/Game.h
-    ${SRCDIR}/Lights.h
-    ${SRCDIR}/Menu.h
-    ${SRCDIR}/Models.h
-    ${SRCDIR}/Objects.h
-    ${SRCDIR}/Person.h
-    ${SRCDIR}/PhysicsMath.h
-    ${SRCDIR}/Quaternions.h
-    ${SRCDIR}/Random.h
-    ${SRCDIR}/Skybox.h
-    ${SRCDIR}/Sprite.h
-    ${SRCDIR}/ImageIO.h
-    ${SRCDIR}/Terrain.h
-    ${SRCDIR}/Texture.h
-    ${SRCDIR}/Text.h
-    ${SRCDIR}/Weapons.h
-    ${SRCDIR}/Input.h
-    ${SRCDIR}/binio.h
-    ${SRCDIR}/openal_wrapper.h
-    ${SRCDIR}/optionparser.h
-    ${SRCDIR}/gamegl.h
-    ${SRCDIR}/private.h
-    ${SRCDIR}/Settings.h
-    ${SRCDIR}/Stereo.h
-    ${SRCDIR}/Sounds.h
-    ${SRCDIR}/Utils/Folders.h
+    ${SRCDIR}/Animation/Animation.hpp
+    ${SRCDIR}/Animation/Joint.hpp
+    ${SRCDIR}/Animation/Muscle.hpp
+    ${SRCDIR}/Animation/Skeleton.hpp
+    ${SRCDIR}/Audio/openal_wrapper.hpp
+    ${SRCDIR}/Audio/Sounds.hpp
+    ${SRCDIR}/Devtools/ConsoleCmds.hpp
+    ${SRCDIR}/Environment/Lights.hpp
+    ${SRCDIR}/Environment/Skybox.hpp
+    ${SRCDIR}/Environment/Terrain.hpp
+    ${SRCDIR}/Graphic/gamegl.hpp
+    ${SRCDIR}/Graphic/Models.hpp
+    ${SRCDIR}/Graphic/Sprite.hpp
+    ${SRCDIR}/Graphic/Stereo.hpp
+    ${SRCDIR}/Graphic/Text.hpp
+    ${SRCDIR}/Graphic/Texture.hpp
+    ${SRCDIR}/Level/Campaign.hpp
+    ${SRCDIR}/Level/Dialog.hpp
+    ${SRCDIR}/Level/Hotspot.hpp
+    ${SRCDIR}/Math/Frustum.hpp
+    ${SRCDIR}/Math/PhysicsMath.hpp
+    ${SRCDIR}/Math/Quaternions.hpp
+    ${SRCDIR}/Math/Random.hpp
+    ${SRCDIR}/Menu/Menu.hpp
+    ${SRCDIR}/Objects/Objects.hpp
+    ${SRCDIR}/Objects/Person.hpp
+    ${SRCDIR}/Objects/Weapons.hpp
+    ${SRCDIR}/Thirdparty/optionparser.h
+    ${SRCDIR}/User/Account.hpp
+    ${SRCDIR}/User/Settings.hpp
+    ${SRCDIR}/Utils/binio.h
+    ${SRCDIR}/Utils/Folders.hpp
+    ${SRCDIR}/Utils/ImageIO.hpp
+    ${SRCDIR}/Utils/Input.hpp
+    ${SRCDIR}/Utils/private.h
+    ${SRCDIR}/Game.hpp
+
 )
 
 if(UNIX)
 )
 
 if(UNIX)
@@ -117,7 +132,7 @@ if(UNIX)
     )
     set(LUGARU_H
         ${LUGARU_H}
     )
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/MacCompatibility.h
+        ${SRCDIR}/MacCompatibility.hpp
     )
 endif(UNIX)
 
     )
 endif(UNIX)
 
@@ -137,8 +152,8 @@ if(WIN32)
 
     set(LUGARU_H
         ${LUGARU_H}
 
     set(LUGARU_H
         ${LUGARU_H}
-        ${SRCDIR}/WinDefs.h
-        ${SRCDIR}/win-res/resource.h)
+        ${SRCDIR}/WinDefs.hpp
+        ${SRCDIR}/win-res/resource.hpp)
 endif(WIN32)
 
 if(APPLE)
 endif(WIN32)
 
 if(APPLE)
@@ -222,6 +237,7 @@ endif(APPLE)
 
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
 
 if(WIN32)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+    install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
     if(MINGW)
         # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
         set(LIBGCC_S libgcc_s_sjlj-1.dll)
@@ -257,7 +273,7 @@ if(LINUX)
         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
     else(SYSTEM_INSTALL)
         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
         install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
     else(SYSTEM_INSTALL)
-        message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+        message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(SYSTEM_INSTALL)
         install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
         install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
     endif(SYSTEM_INSTALL)
@@ -266,7 +282,7 @@ endif(LINUX)
 if(APPLE)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
     install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
 if(APPLE)
     install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
     install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
-    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR})
+    install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
     install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 
     install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
 endif(APPLE)
 
@@ -275,6 +291,6 @@ endif(APPLE)
 install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
               ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
               ${CMAKE_SOURCE_DIR}/COPYING.txt
 install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
               ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
               ${CMAKE_SOURCE_DIR}/COPYING.txt
-              ${CMAKE_SOURCE_DIR}/DEBUG-OPTIONS.txt
+              ${CMAKE_SOURCE_DIR}/DEVTOOLS.txt
               ${CMAKE_SOURCE_DIR}/README.md
         DESTINATION ${LUGARU_DOCDIR})
               ${CMAKE_SOURCE_DIR}/README.md
         DESTINATION ${LUGARU_DOCDIR})