/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
AL_API void OPENAL_Close();
AL_API OPENAL_SAMPLE *OPENAL_Sample_Load(int index, const char *name_or_data, unsigned int mode, int offset, int length);
AL_API void OPENAL_Sample_Free(OPENAL_SAMPLE *sptr);
- AL_API signed char OPENAL_SetFrequency(int channel, int freq);
+ AL_API signed char OPENAL_SetFrequency(int channel, bool slomo = false);
AL_API signed char OPENAL_SetVolume(int channel, int vol);
AL_API signed char OPENAL_SetPaused(int channel, signed char paused);
AL_API void OPENAL_SetSFXMasterVolume(int volume);
AL_API signed char OPENAL_StopSound(int channel);
- AL_API void OPENAL_Stream_Close(OPENAL_STREAM *stream);
AL_API signed char OPENAL_Stream_SetMode(OPENAL_STREAM *stream, unsigned int mode);
AL_API void OPENAL_Update();
AL_API signed char OPENAL_SetOutput(int outputtype);