#include <stdio.h>
-#include <float.h>
+#include <math.h>
// stuff to make Mac code compatable with Windows
Duration AbsoluteDeltaToDuration( AbsoluteTime& a, AbsoluteTime& b);
+/*
inline bool isnormal( double x)
{
int ret = _fpclass( x);
return (ret == _FPCLASS_NN || ret == _FPCLASS_PN);
}
+*/
typedef unsigned int uintptr_t;