/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
-/**> HEADER FILES <**/
-#include "WinDefs.h"
-#include <windows.h>
+#include "WinDefs.hpp"
+
#include <errno.h>
-#include <time.h>
#include <stdio.h>
+#include <time.h>
+#include <windows.h>
class AppTime
};
static AppTime g_appTime;
-
-
-void CopyCStringToPascal( const char* src, unsigned char dst[256])
-{
- int len = strlen( src);
- dst[0] = len;
- memcpy( dst + 1, src, len);
-}
-
-
-void CopyPascalStringToC( const unsigned char* src, char* dst)
-{
- int len = src[0];
- memcpy( dst, src + 1, len);
- dst[len] = 0;
-}
-
-
AbsoluteTime UpTime()
{
__int64 counter;
return time;
}
-
-
-static char g_filename[ 256];
-char* ConvertFileName( const char* orgfilename)
-{
- // translate filename into proper path name
- if (orgfilename[ 0] == ':')
- orgfilename++;
- strcpy( g_filename, orgfilename);
-
- for (int n = 0; g_filename[ n]; n++) {
- if (g_filename[ n] == ':')
- g_filename[ n] = '/';
- }
-
- return g_filename;
-}
-
-char* ConvertFileName( const char* orgfilename, const char* junk)
-{
- return ConvertFileName(orgfilename);
-}