#include "Folders.hpp"
#include <cstring>
+#include <cstdlib>
+#include <cerrno>
#include <unistd.h>
#if PLATFORM_UNIX
return screenshotDir;
}
-std::string Folders::getResourcePath(std::string filepath)
-{
- return dataDir + '/' + filepath;
-}
-
std::string Folders::getUserDataPath()
{
std::string userDataPath;