+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
+*/
+
#ifndef _TEXT_H_
#define _TEXT_H_
#include "Quaternions.h"
//#include "Files.h"
#include "Quaternions.h"
-#include "gl.h"
-#include "TGALoader.h"
+#include "gamegl.h"
+#include "ImageIO.h"
+#include "Texture.h"
-class Text{
+class Text
+{
public:
- GLuint FontTexture;
- GLuint base;
-
- void LoadFontTexture(char *fileName);
- void BuildFont();
- void glPrint(float x, float y, char *string, int set, float size, float width, float height);
- void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height);
- void glPrint(float x, float y, char *string, int set, float size, float width, float height,int start,int end);
- void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height,int start,int end);
- void glPrintOutlined(float x, float y, char *string, int set, float size, float width, float height);
- void glPrintOutlined(float r, float g, float b, float x, float y, char *string, int set, float size, float width, float height);
-
- Text();
- ~Text();
+ Texture FontTexture;
+ GLuint base;
+
+ void LoadFontTexture(const std::string& fileName);
+ void BuildFont();
+ void glPrint(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
+ void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
+ void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height);
+
+ Text();
+ ~Text();
+
+private:
+ void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset);
};
-#endif
\ No newline at end of file
+#endif