footstepsound4 = footstepst2;
// Huh?
// OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
- for (int i = stream_firesound; i <= stream_music3; i++)
+ for (int i = stream_firesound; i <= stream_menutheme; i++)
OPENAL_Stream_SetMode(samp[i], OPENAL_LOOP_NORMAL);
}
OPENAL_SetPaused (channels[soundid], false);
}
+void
+emit_sound_np(int soundid, float vol)
+{
+ PlaySoundEx (soundid, samp[soundid], NULL, true);
+ OPENAL_SetVolume (channels[soundid], vol);
+ OPENAL_SetPaused (channels[soundid], false);
+}
+
void
emit_stream_at(int soundid, const XYZ &pos, float vol)
{
OPENAL_SetPaused (channels[soundid], false);
}
+void
+emit_stream_np(int soundid, float vol)
+{
+ PlayStreamEx (soundid, samp[soundid], NULL, true);
+ OPENAL_SetVolume (channels[soundid], vol);
+ OPENAL_SetPaused (channels[soundid], false);
+}
+
+void
+resume_stream(int soundid)
+{
+ OPENAL_SetPaused (channels[soundid], false);
+}
+
+void
+pause_sound(int soundid)
+{
+ OPENAL_SetPaused (channels[soundid], true);
+}
+