OPENAL_SetPaused (channels[soundid], false);
}
+void
+emit_stream_np(int soundid, float vol)
+{
+ PlayStreamEx (soundid, samp[soundid], NULL, true);
+ OPENAL_SetVolume (channels[soundid], vol);
+ OPENAL_SetPaused (channels[soundid], false);
+}
+
+void
+resume_stream(int soundid)
+{
+ OPENAL_SetPaused (channels[soundid], false);
+}
+
+void
+pause_sound(int soundid)
+{
+ OPENAL_SetPaused (channels[soundid], true);
+}
+