/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
#define _SKYBOX_H_
#include "Quaternions.h"
-#include "TGALoader.h"
+#include "ImageIO.h"
#include "Quaternions.h"
#include "gamegl.h"
#include "Texture.h"
public:
Texture front, left, back, right, up, down;
- void load(const char *ffront, const char *fleft, const char *fback,
- const char *fright, const char *fup, const char *fdown);
+ void load(const std::string& ffront, const std::string& fleft, const std::string& fback,
+ const std::string& fright, const std::string& fup, const std::string& fdown);
void draw();
SkyBox() {}