extern bool debugmode;
extern bool vblsync;
extern bool showpoints;
+extern bool showdamagebar;
extern bool alwaysblur;
extern bool immediate;
extern bool velocityblur;
extern int kContextHeight;
extern float screenwidth,screenheight;
-void DefaultSettings(Game &game);
-void SaveSettings(Game &game);
-bool LoadSettings(Game &game);
+void DefaultSettings();
+void SaveSettings();
+bool LoadSettings();
#endif