+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
+*/
+
#ifndef SETTINGS_H_
#define SETTINGS_H_
extern bool damageeffects;
extern bool texttoggle;
extern bool debugmode;
-extern bool vblsync;
extern bool showpoints;
extern bool showdamagebar;
extern bool alwaysblur;
extern bool velocityblur;
extern float volume;
extern int detail;
-extern int kBitsPerPixel;
extern int kContextWidth;
extern int kContextHeight;
-extern float screenwidth,screenheight;
+extern float screenwidth, screenheight;
+extern bool fullscreen;
-void DefaultSettings(Game &game);
-void SaveSettings(Game &game);
-bool LoadSettings(Game &game);
+void DefaultSettings();
+void SaveSettings();
+bool LoadSettings();
#endif