/**> HEADER FILES <**/
-#include "gl.h"
+#include "gamegl.h"
#include "Quaternions.h"
#include "fmod.h"
-#include "skeleton.h"
-#include "models.h"
+#include "Skeleton.h"
+#include "Models.h"
#include "Constants.h"
#include "Terrain.h"
#include "Sprites.h"
HitStruct BulletCollideWithPlayer(XYZ start, XYZ end);
};
-#endif
\ No newline at end of file
+#endif