return 0;
}
-bool Person::isCrouch(){
- if(targetanimation==crouchanim||targetanimation==wolfcrouchanim)return 1;
- else return 0;
-}
-
-
-bool Person::wasCrouch(){
- if(currentanimation==crouchanim||currentanimation==wolfcrouchanim)return 1;
- else return 0;
-}
int Person::getCrouch(){
if(creature==rabbittype)return crouchanim;
if(creature==wolftype)return wolfcrouchanim;
return 0;
}
-bool Person::isRun(){
- if(targetanimation==runanim||targetanimation==wolfrunanim||targetanimation==wolfrunninganim||targetanimation==rabbitrunninganim)return 1;
- else return 0;
-}
-
-
-bool Person::wasRun(){
- if(currentanimation==runanim||currentanimation==wolfrunanim||currentanimation==wolfrunninganim||currentanimation==rabbitrunninganim)return 1;
- else return 0;
-}
int Person::getRun(){
if(creature==rabbittype&&(!superruntoggle||weaponactive!=-1))return runanim;
if(creature==wolftype&&(!superruntoggle))return wolfrunanim;
return 0;
}
-bool Person::isStop(){
- if(targetanimation==stopanim||targetanimation==wolfstopanim)return 1;
- else return 0;
-}
-
-
-bool Person::wasStop(){
- if(currentanimation==stopanim||currentanimation==wolfstopanim)return 1;
- else return 0;
-}
int Person::getStop(){
if(creature==rabbittype)return stopanim;
if(creature==wolftype)return wolfstopanim;
return 0;
}
-
-bool Person::isLanding(){
- if(targetanimation==landanim||targetanimation==wolflandanim)return 1;
- else return 0;
-}
-
-
-bool Person::wasLanding(){
- if(currentanimation==landanim||currentanimation==wolflandanim)return 1;
- else return 0;
-}
int Person::getLanding(){
if(creature==rabbittype)return landanim;
if(creature==wolftype)return wolflandanim;