types[wolftype].defaultDamageTolerance = 300;
types[wolftype].defaultScale = .23;
types[wolftype].hasClaws = true;
+ types[wolftype].clothes = false;
/* Rabbit */
types[rabbittype].proportions[0] = 1.2;
types[rabbittype].defaultDamageTolerance = 200;
types[rabbittype].defaultScale = .2;
types[rabbittype].hasClaws = false;
+ types[rabbittype].clothes = true;
}