enum MenuItemType{NONE,LABEL,BUTTON,IMAGE,IMAGEBUTTON,MAPMARKER,MAPLINE,MAPLABEL} type;
int id;
string text;
- int texture;
+ Texture texture;
int x,y,w,h;
float r,g,b;
float effectfade;
float linestartsize;
float lineendsize;
- void init(MenuItemType _type, int _id, const string& _text, int _texture,
+ void init(MenuItemType _type, int _id, const string& _text, Texture _texture,
int _x, int _y, int _w, int _h, float _r, float _g, float _b,
float _linestartsize=1, float _lineendsize=1){
type=_type;
void Menu::addLabel(int id,const string& text,int x,int y,float r,float g,float b){
items.push_back(MenuItem());
- items.back().init(MenuItem::LABEL,id,text,0,x,y,-1,-1,r,g,b);
+ items.back().init(MenuItem::LABEL,id,text,Texture(),x,y,-1,-1,r,g,b);
}
void Menu::addButton(int id,const string& text,int x,int y,float r,float g,float b){
items.push_back(MenuItem());
- items.back().init(MenuItem::BUTTON,id,text,0,x,y,-1,-1,r,g,b);
+ items.back().init(MenuItem::BUTTON,id,text,Texture(),x,y,-1,-1,r,g,b);
}
-void Menu::addImage(int id,int texture,int x,int y,int w,int h,float r,float g,float b){
+void Menu::addImage(int id,Texture texture,int x,int y,int w,int h,float r,float g,float b){
items.push_back(MenuItem());
items.back().init(MenuItem::IMAGE,id,"",texture,x,y,w,h,r,g,b);
}
-void Menu::addButtonImage(int id,int texture,int x,int y,int w,int h,float r,float g,float b){
+void Menu::addButtonImage(int id,Texture texture,int x,int y,int w,int h,float r,float g,float b){
items.push_back(MenuItem());
items.back().init(MenuItem::IMAGEBUTTON,id,"",texture,x,y,w,h,r,g,b);
}
void Menu::addMapLine(int x, int y, int w, int h, float startsize, float endsize, float r,float g,float b){
items.push_back(MenuItem());
- items.back().init(MenuItem::MAPLINE,-1,"",0,x,y,w,h,r,g,b,startsize,endsize);
+ items.back().init(MenuItem::MAPLINE,-1,"",Texture(),x,y,w,h,r,g,b,startsize,endsize);
}
-void Menu::addMapMarker(int id,int texture,int x,int y,int w,int h,float r,float g,float b){
+void Menu::addMapMarker(int id,Texture texture,int x,int y,int w,int h,float r,float g,float b){
items.push_back(MenuItem());
items.back().init(MenuItem::MAPMARKER,id,"",texture,x,y,w,h,r,g,b);
}
void Menu::addMapLabel(int id,const string& text,int x,int y,float r,float g,float b){
items.push_back(MenuItem());
- items.back().init(MenuItem::MAPLABEL,id,text,0,x,y,-1,-1,r,g,b);
+ items.back().init(MenuItem::MAPLABEL,id,text,Texture(),x,y,-1,-1,r,g,b);
}
void Menu::setText(int id,const string& text){
int Menu::getSelected(int mousex, int mousey){
for(vector<MenuItem>::iterator it=items.begin();it!=items.end();it++)
- if(it->type==MenuItem::BUTTON || it->type==MenuItem::IMAGEBUTTON || it->type==MenuItem::MAPMARKER){
+ if(it->type==MenuItem::BUTTON || it->type==MenuItem::IMAGEBUTTON || it->type==MenuItem::MAPMARKER) {
int mx=mousex;
int my=mousey;
if(it->type==MenuItem::MAPMARKER){
}else{
glBlendFunc(GL_SRC_ALPHA,GL_ONE);
}
- glBindTexture(GL_TEXTURE_2D,it->texture);
+ it->texture.bind();
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glBegin(GL_QUADS);