#include "Level/Campaign.hpp"
#include "User/Settings.hpp"
#include "Utils/Input.hpp"
+#include "Version.hpp"
// Should not be needed, Menu should call methods from other classes to launch maps and challenges and so on
#include "Level/Awards.hpp"
addButtonImage(1, Mainmenuitems[mainmenu == 1 ? 1 : 5], 18, 480 - 152 - 32, 128, 32);
addButtonImage(2, Mainmenuitems[2], 18, 480 - 228 - 32, 112, 32);
addButtonImage(3, Mainmenuitems[mainmenu == 1 ? 3 : 6], 18, 480 - 306 - 32, mainmenu == 1 ? 68 : 132, 32);
+ addLabel(-1, VERSION_NUMBER + VERSION_SUFFIX, 640 - 100, 10);
break;
case 3:
addButton(0, "", 10 + 20, 440);