/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010 - Côme <MCMic> BERNIGAUD
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
/**> HEADER FILES <**/
#include "Input.h"
-extern bool keyboardfrozen;
-
bool keyDown[SDL_NUM_SCANCODES + 6];
bool keyPressed[SDL_NUM_SCANCODES + 6];
bool Input::isKeyDown(int k)
{
- if (keyboardfrozen || k >= SDL_NUM_SCANCODES + 6) // really useful? check that.
+ if (k >= SDL_NUM_SCANCODES + 6) // really useful? check that.
return false;
return keyDown[k];
}
bool Input::isKeyPressed(int k)
{
- if (keyboardfrozen || k >= SDL_NUM_SCANCODES + 6)
+ if (k >= SDL_NUM_SCANCODES + 6)
return false;
return keyPressed[k];
}
return SDL_NUM_SCANCODES;
}
-Boolean Input::MouseClicked()
+bool Input::MouseClicked()
{
return isKeyPressed(SDL_NUM_SCANCODES + SDL_BUTTON_LEFT);
}