#include "Person.h"
#include "TGALoader.h"
#include "openal_wrapper.h"
+#include "Stereo.h"
#include "Constants.h"
//TextureList textures;
+StereoMode stereomode = stereoNone;
+StereoMode newstereomode = stereoNone;
+float stereoseparation = 0.05;
+bool stereoreverse = false;
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