}
+extern bool cmdline(const char *cmd);
+
void Game::InitGame()
{
#if PLATFORM_MACOSX
#if PLATFORM_LINUX
int output = -1;
- extern bool cmdline(const char *cmd);
unsigned char rc = 0;
output = OPENAL_OUTPUT_ALSA; // Try alsa first...
if (cmdline("forceoss")) // ...but let user override that.