//#include <glut.h>
#include "TGALoader.h"
-#ifdef WIN32
-#include "WinInput.h"
-#elif USE_SDL
+
+#if USE_SDL
#include "SDL.h"
-#include "SDLInput.h"
+#endif
+
+#if !PLATFORM_MACOSX
+#include "WinInput.h"
#else
#include "Macinput.h"
#endif
+
#include "Terrain.h"
#include "Skybox.h"
#include "Skeleton.h"
#define LONGLONGCONST(x) (x)
#endif
+extern "C" { void UndefinedSymbolToExposeStubbedCode(void); }
+//#define STUBBED(x) UndefinedSymbolToExposeStubbedCode();
+#define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } }
+//#define STUBBED(x)
+
#endif