#include "Models.h"
#include "Lights.h"
#include "Person.h"
-#include "Constants.h"
#include "Sprite.h"
//#include <agl.h>
#include "Text.h"
int consoleselected;
//int togglekey[140];
//float togglekeydelay[140];
- bool registernow;
bool autocam;
unsigned short crouchkey,jumpkey,forwardkey,chatkey,backkey,leftkey,rightkey,drawkey,throwkey,attackkey;
void TickOnceAfter();
void SetUpLighting();
void Loadlevel(int which);
- void Loadlevel(char *name);
- void LoadSounds();
+ void Loadlevel(const char *name);
void Setenvironment(int which);
GLvoid ReSizeGLScene(float fov, float near);
int findPathDist(int start,int end);
#define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } }
//#define STUBBED(x)
+extern int numplayers;
+
+extern int numdialogues;
+const int max_dialogues = 20;
+const int max_dialoguelength = 20;
+extern int numdialogueboxes[max_dialogues];
+extern int dialoguetype[max_dialogues];
+extern int dialogueboxlocation[max_dialogues][max_dialoguelength];
+extern float dialogueboxcolor[max_dialogues][max_dialoguelength][3];
+extern int dialogueboxsound[max_dialogues][max_dialoguelength];
+extern char dialoguetext[max_dialogues][max_dialoguelength][128];
+extern char dialoguename[max_dialogues][max_dialoguelength][64];
+extern XYZ dialoguecamera[max_dialogues][max_dialoguelength];
+extern XYZ participantlocation[max_dialogues][10];
+extern int participantfocus[max_dialogues][max_dialoguelength];
+extern int participantaction[max_dialogues][max_dialoguelength];
+extern float participantrotation[max_dialogues][10];
+extern XYZ participantfacing[max_dialogues][max_dialoguelength][10];
+extern float dialoguecamerarotation[max_dialogues][max_dialoguelength];
+extern float dialoguecamerarotation2[max_dialogues][max_dialoguelength];
+extern int indialogue;
+extern int whichdialogue;
+extern int directing;
+extern float dialoguetime;
+extern int dialoguegonethrough[20];
+
+enum maptypes {
+ mapkilleveryone, mapgosomewhere,
+ mapkillsomeone, mapkillmost // These two are unused
+};
+
+enum pathtypes {wpkeepwalking, wppause};
+
+static const char *pathtypenames[] = {"keepwalking", "pause"};
+
+enum editortypes {typeactive, typesitting, typesittingwall, typesleeping,
+ typedead1, typedead2, typedead3, typedead4};
+
+static const char *editortypenames[] = {
+ "active", "sitting", "sitting wall", "sleeping",
+ "dead1", "dead2", "dead3", "dead4"
+};
+
#endif