#ifndef AWARDS_H
#define AWARDS_H
+enum bonus_types {
+#define DECLARE_BONUS(id, ...) id,
+#include "Bonuses.def"
+#undef DECLARE_BONUS
+bonus_count
+};
+
+static const char *bonus_names[bonus_count] = {
+#define DECLARE_BONUS(id, name, ...) name,
+#include "Bonuses.def"
+#undef DECLARE_BONUS
+};
+
+extern int bonus;
+extern float bonusvalue;
+extern float bonustotal;
+extern float bonustime;
+extern float startbonustotal;
+extern float bonusnum[100];
+
+extern void award_bonus(int playerid, int bonusid, int alt_value = 0);
+
enum award_types {
#define DECLARE_AWARD(id, name) id,
#include "Awards.def"