/*
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
footstepsound4 = footstepst2;
// Huh?
// OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
- for (int i = stream_firesound; i <= stream_menutheme; i++)
+ for (int i = stream_firesound; i <= stream_menutheme; i++) {
OPENAL_Stream_SetMode(samp[i], OPENAL_LOOP_NORMAL);
+ }
}
void addEnvSound(XYZ coords, float vol, float life)