project(lugaru)
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 3.0)
+cmake_policy(SET CMP0004 OLD)
+
+include(FindPkgConfig)
+include(GNUInstallDirs)
+
+
+### Helpers
set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
-set(DEPDIR "${CMAKE_CURRENT_SOURCE_DIR}/Dependencies")
+
+if(UNIX AND NOT APPLE)
+ set(LINUX TRUE)
+endif()
+
+
+### CMake config
if(NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
- "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel"
- FORCE)
+ set(CMAKE_BUILD_TYPE RelWithDebInfo)
endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
-if(NOT LUGARU_INSTALL_PREFIX)
- if(WIN32)
- set(LUGARU_INSTALL_PREFIX "C:/Lugaru" CACHE PATH
- "LUGARU_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
- FORCE)
- else(WIN32)
- set(LUGARU_INSTALL_PREFIX "/usr/local/lugaru" CACHE PATH
- "CMAKE_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
- FORCE)
- endif(WIN32)
-endif(NOT LUGARU_INSTALL_PREFIX)
-
-set(CMAKE_INSTALL_PREFIX "${LUGARU_INSTALL_PREFIX}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
-
-if(MINGW)
- set(OPENGL_gl_LIBRARY "-lopengl32" CACHE STRING "OpenGL library for Win32" FORCE)
- set(OPENGL_glu_LIBRARY "-lglu32" CACHE STRING "GLU library for Win32" FORCE)
-endif(MINGW)
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
if(APPLE)
- set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX")
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING
- "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
- set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH
- "The product will be built against the headers and libraries located inside the indicated SDK.")
+ set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
+ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
+ "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
+ set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
+ "The product will be built against the headers and libraries located inside the indicated SDK.")
endif(APPLE)
-if(APPLE)
- # Save our sanity; Set all available libraries to internal by default
- set(LUGARU_FORCE_INTERNAL_SDL True)
- set(LUGARU_FORCE_INTERNAL_GLU True)
- set(LUGARU_FORCE_INTERNAL_JPEG True)
- set(LUGARU_FORCE_INTERNAL_PNG True)
- set(LUGARU_FORCE_INTERNAL_VORBIS True)
- set(LUGARU_FORCE_INTERNAL_ZLIB True)
-endif(APPLE)
+if(LINUX)
+ option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
+endif(LINUX)
+
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+
+### Sources
set(LUGARU_SRCS
- ${SRCDIR}/Frustum.cpp
- ${SRCDIR}/Account.cpp
- ${SRCDIR}/Game.cpp
- ${SRCDIR}/GameDraw.cpp
- ${SRCDIR}/GameInitDispose.cpp
- ${SRCDIR}/GameTick.cpp
- ${SRCDIR}/Globals.cpp
- ${SRCDIR}/Lights.cpp
- ${SRCDIR}/Models.cpp
- ${SRCDIR}/Objects.cpp
- ${SRCDIR}/pack.c
- ${SRCDIR}/Person.cpp
- ${SRCDIR}/private.c
- ${SRCDIR}/Quaternions.cpp
- ${SRCDIR}/Skeleton.cpp
- ${SRCDIR}/Skybox.cpp
- ${SRCDIR}/Sprite.cpp
- ${SRCDIR}/Terrain.cpp
- ${SRCDIR}/Text.cpp
- ${SRCDIR}/TGALoader.cpp
- ${SRCDIR}/unpack.c
- ${SRCDIR}/Weapons.cpp
- ${SRCDIR}/OpenGL_Windows.cpp
- ${SRCDIR}/openal_wrapper.cpp
- ${SRCDIR}/Input.cpp
- ${SRCDIR}/Settings.cpp
- ${SRCDIR}/Stereo.cpp
- ${SRCDIR}/Animation.cpp
- ${SRCDIR}/Sounds.cpp
- ${SRCDIR}/Awards.cpp
+ ${SRCDIR}/main.cpp
+ ${SRCDIR}/Animation/Animation.cpp
+ ${SRCDIR}/Animation/Joint.cpp
+ ${SRCDIR}/Animation/Muscle.cpp
+ ${SRCDIR}/Animation/Skeleton.cpp
+ ${SRCDIR}/Audio/openal_wrapper.cpp
+ ${SRCDIR}/Audio/Sounds.cpp
+ ${SRCDIR}/Devtools/ConsoleCmds.cpp
+ ${SRCDIR}/Environment/Lights.cpp
+ ${SRCDIR}/Environment/Skybox.cpp
+ ${SRCDIR}/Environment/Terrain.cpp
+ ${SRCDIR}/Graphic/Decal.cpp
+ ${SRCDIR}/Graphic/Models.cpp
+ ${SRCDIR}/Graphic/Sprite.cpp
+ ${SRCDIR}/Graphic/Stereo.cpp
+ ${SRCDIR}/Graphic/Text.cpp
+ ${SRCDIR}/Graphic/Texture.cpp
+ ${SRCDIR}/Level/Awards.cpp
+ ${SRCDIR}/Level/Campaign.cpp
+ ${SRCDIR}/Level/Dialog.cpp
+ ${SRCDIR}/Level/Hotspot.cpp
+ ${SRCDIR}/Math/Frustum.cpp
+ ${SRCDIR}/Math/XYZ.cpp
+ ${SRCDIR}/Menu/Menu.cpp
+ ${SRCDIR}/Objects/Object.cpp
+ ${SRCDIR}/Objects/Person.cpp
+ ${SRCDIR}/Objects/Weapons.cpp
+ ${SRCDIR}/User/Account.cpp
+ ${SRCDIR}/User/Settings.cpp
+ ${SRCDIR}/Utils/Folders.cpp
+ ${SRCDIR}/Utils/ImageIO.cpp
+ ${SRCDIR}/Utils/Input.cpp
+ ${SRCDIR}/Utils/pack.c
+ ${SRCDIR}/Utils/private.c
+ ${SRCDIR}/Utils/unpack.c
+ ${SRCDIR}/Game.cpp
+ ${SRCDIR}/GameDraw.cpp
+ ${SRCDIR}/GameInitDispose.cpp
+ ${SRCDIR}/GameTick.cpp
+ ${SRCDIR}/Globals.cpp
+ ${SRCDIR}/Tutorial.cpp
+
)
set(LUGARU_H
- ${SRCDIR}/Frustum.h
- ${SRCDIR}/Account.h
- ${SRCDIR}/Game.h
- ${SRCDIR}/Lights.h
- ${SRCDIR}/Models.h
- ${SRCDIR}/Objects.h
- ${SRCDIR}/Person.h
- ${SRCDIR}/PhysicsMath.h
- ${SRCDIR}/Quaternions.h
- ${SRCDIR}/Random.h
- ${SRCDIR}/Skeleton.h
- ${SRCDIR}/Skybox.h
- ${SRCDIR}/Sprite.h
- ${SRCDIR}/TGALoader.h
- ${SRCDIR}/Terrain.h
- ${SRCDIR}/Text.h
- ${SRCDIR}/Weapons.h
- ${SRCDIR}/Input.h
- ${SRCDIR}/alstubs.h
- ${SRCDIR}/binio.h
- ${SRCDIR}/openal_wrapper.h
- ${SRCDIR}/gamegl.h
- ${SRCDIR}/glstubs.h
- ${SRCDIR}/private.h
- ${SRCDIR}/Settings.h
- ${SRCDIR}/Stereo.h
- ${SRCDIR}/Animation.h
- ${SRCDIR}/Animation.def
- ${SRCDIR}/Sounds.h
- ${SRCDIR}/Sounds.def
+ ${SRCDIR}/Animation/Animation.hpp
+ ${SRCDIR}/Animation/Joint.hpp
+ ${SRCDIR}/Animation/Muscle.hpp
+ ${SRCDIR}/Animation/Skeleton.hpp
+ ${SRCDIR}/Audio/openal_wrapper.hpp
+ ${SRCDIR}/Audio/Sounds.hpp
+ ${SRCDIR}/Devtools/ConsoleCmds.hpp
+ ${SRCDIR}/Environment/Lights.hpp
+ ${SRCDIR}/Environment/Skybox.hpp
+ ${SRCDIR}/Environment/Terrain.hpp
+ ${SRCDIR}/Graphic/Decal.hpp
+ ${SRCDIR}/Graphic/gamegl.hpp
+ ${SRCDIR}/Graphic/Models.hpp
+ ${SRCDIR}/Graphic/Sprite.hpp
+ ${SRCDIR}/Graphic/Stereo.hpp
+ ${SRCDIR}/Graphic/Text.hpp
+ ${SRCDIR}/Graphic/Texture.hpp
+ ${SRCDIR}/Level/Campaign.hpp
+ ${SRCDIR}/Level/Dialog.hpp
+ ${SRCDIR}/Level/Hotspot.hpp
+ ${SRCDIR}/Math/Frustum.hpp
+ ${SRCDIR}/Math/XYZ.hpp
+ ${SRCDIR}/Math/Random.hpp
+ ${SRCDIR}/Menu/Menu.hpp
+ ${SRCDIR}/Objects/Object.hpp
+ ${SRCDIR}/Objects/Person.hpp
+ ${SRCDIR}/Objects/Weapons.hpp
+ ${SRCDIR}/Thirdparty/optionparser.h
+ ${SRCDIR}/User/Account.hpp
+ ${SRCDIR}/User/Settings.hpp
+ ${SRCDIR}/Utils/binio.h
+ ${SRCDIR}/Utils/Folders.hpp
+ ${SRCDIR}/Utils/ImageIO.hpp
+ ${SRCDIR}/Utils/Input.hpp
+ ${SRCDIR}/Utils/private.h
+ ${SRCDIR}/Game.hpp
+ ${SRCDIR}/Tutorial.hpp
+
)
if(UNIX)
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${SRCDIR}/MacCompatibility.cpp
- )
- set(LUGARU_H
- ${LUGARU_H}
- ${SRCDIR}/MacCompatibility.h
- )
+ set(LUGARU_SRCS
+ ${LUGARU_SRCS}
+ ${SRCDIR}/MacCompatibility.cpp
+ )
+ set(LUGARU_H
+ ${LUGARU_H}
+ ${SRCDIR}/MacCompatibility.hpp
+ )
endif(UNIX)
-if(MSVC) # MSVC non-C99 support biting us hard
- set(LUGARU_H
- ${LUGARU_H}
- ${DEPDIR}/msinttypes/stdint.h
- ${DEPDIR}/msinttypes/inttypes.h
- )
-endif(MSVC)
-
if(WIN32)
- if(CMAKE_CROSSCOMPILING)
- ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- COMMAND i686-pc-mingw32-windres
- -I${SRCDIR}/win-res
- -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- -i${SRCDIR}/win-res/Lugaru.rc
- DEPENDS ${SRCDIR}/win-res/Lugaru.rc
- )
- endif(CMAKE_CROSSCOMPILING)
- if(NOT CMAKE_CROSSCOMPILING)
- if(MSVC)
- ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- COMMAND rc
- -I${SRCDIR}/win-res
- -fo${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- ${SRCDIR}/win-res/Lugaru.rc
- DEPENDS ${SRCDIR}/win-res/Lugaru.rc
- )
- endif(MSVC)
- if(MINGW)
- ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- COMMAND windres
- -I${SRCDIR}/win-res
- -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- -i${SRCDIR}/win-res/Lugaru.rc
- DEPENDS ${SRCDIR}/win-res/Lugaru.rc
- )
- endif(MINGW)
- endif(NOT CMAKE_CROSSCOMPILING)
-
- # !!! FIXME: get rid of this.
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${SRCDIR}/WinDefs.cpp)
-
- set(LUGARU_H
- ${LUGARU_H}
- ${SRCDIR}/WinDefs.h
- ${SRCDIR}/win-res/resource.h)
+ add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
+ COMMAND ${CMAKE_RC_COMPILER}
+ -I${SRCDIR}/win-res
+ -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
+ -i${SRCDIR}/win-res/Lugaru.rc
+ DEPENDS ${SRCDIR}/win-res/Lugaru.rc
+ )
+
+ # FIXME: get rid of this.
+ set(LUGARU_SRCS
+ ${LUGARU_SRCS}
+ ${SRCDIR}/WinDefs.cpp)
+
+ set(LUGARU_H
+ ${LUGARU_H}
+ ${SRCDIR}/WinDefs.hpp
+ ${SRCDIR}/win-res/resource.hpp)
endif(WIN32)
-if (APPLE)
+if(APPLE)
set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
-endif (APPLE)
+endif(APPLE)
+
+
+### Dependencies
-# Deal with dependencies...
find_package(OpenGL REQUIRED)
-# force this include dir no matter what on Windows, so we get sane headers.
-if(NOT WIN32)
- option (LUGARU_FORCE_INTERNAL_OPENGL "Force internal OpenGL headers, even if there's a system version" True)
- if (LUGARU_FORCE_INTERNAL_OPENGL)
- include_directories("${DEPDIR}/OpenGL")
- endif (LUGARU_FORCE_INTERNAL_OPENGL)
-endif(NOT WIN32)
+# Windows is funky about OpenAL detection
if(WIN32)
- include_directories("${DEPDIR}/OpenGL")
+ pkg_check_modules(OPENAL openal REQUIRED)
+ set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
+else(WIN32)
+ find_package(OpenAL REQUIRED)
endif(WIN32)
-if(MSVC) # More Visual Studio annoyances
- include_directories("${DEPDIR}/msinttypes")
-endif(MSVC)
-
-option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_OPENAL)
- find_package(OpenAL REQUIRED)
-else(NOT LUGARU_FORCE_INTERNAL_OPENAL)
- set(OPENAL_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_OPENAL)
-
-if (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
- message(STATUS "Using internal copy of OpenAL")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OpenAL")
- set(OPENALDIR "${DEPDIR}/OpenAL")
- set(OPENAL_INCLUDE_DIR "${OPENALDIR}/include/AL")
- set(OPENAL_LIBRARY "")
-
- if (WIN32)
- set(LUGARU_HAS_INTERNAL_OPENAL True)
- if (MSVC80)
- set(OPENAL_LIBRARY
- ${OPENALDIR}/lib/win32/msvc2005/OpenAL32.lib
- )
- endif (MSVC80)
- if (MSVC90)
- set(OPENAL_LIBRARY
- ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.lib
- )
- endif (MSVC90)
- if (MINGW)
- set(OPENAL_LIBRARY
- ${OPENALDIR}/lib/win32/mingw/libOpenAL32.dll.a
- )
- endif (MINGW)
- endif(WIN32)
-
- if (NOT LUGARU_HAS_INTERNAL_OPENAL)
- message(ERROR "We don't have a prebuilt OpenAL for this platform.")
- endif (NOT LUGARU_HAS_INTERNAL_OPENAL)
-endif (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
-
-option (LUGARU_FORCE_INTERNAL_SDL "Force internal libSDL, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_SDL)
- find_package(SDL)
-else(NOT LUGARU_FORCE_INTERNAL_SDL)
- set(SDL_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_SDL)
-
-if (NOT SDL_FOUND)
- message(STATUS "Using internal copy of SDL")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} SDL")
- set(SDLDIR "${DEPDIR}/SDL12")
- set(SDL_INCLUDE_DIR "${SDLDIR}/include")
- set(SDL_LIBRARY "")
- if (APPLE)
- set(LUGARU_HAS_INTERNAL_SDL True)
- set(SDL_LIBRARY
- ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib
- ${SDLDIR}/lib/macosx/libSDLmain-osx.a
- )
- endif (APPLE)
-
- if (WIN32)
- set(LUGARU_HAS_INTERNAL_SDL True)
- if (MSVC80)
- set(SDL_LIBRARY
- ${SDLDIR}/lib/win32/msvc2005/SDLmain.lib
- ${SDLDIR}/lib/win32/msvc2005/SDL.lib
- )
- endif (MSVC80)
- if (MSVC90)
- set(SDL_LIBRARY
- ${SDLDIR}/lib/win32/msvc2008/SDLmain.lib
- ${SDLDIR}/lib/win32/msvc2008/SDL.lib
- )
- endif (MSVC90)
- if (MINGW)
- set(SDL_LIBRARY
- "mingw32"
- ${SDLDIR}/lib/win32/mingw/libSDLmain.a
- ${SDLDIR}/lib/win32/mingw/libSDL.dll.a
- "-mwindows"
- )
- endif (MINGW)
- endif (WIN32)
-
- if (NOT LUGARU_HAS_INTERNAL_SDL)
- message(ERROR "We don't have a prebuilt SDL for this platform.")
- endif (NOT LUGARU_HAS_INTERNAL_SDL)
-endif (NOT SDL_FOUND)
-
-option (LUGARU_FORCE_INTERNAL_PNG "Force internal libPNG, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_PNG)
- find_package(PNG)
-else(NOT LUGARU_FORCE_INTERNAL_PNG)
- set(PNG_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_PNG)
-
-if (NOT PNG_FOUND)
- message(STATUS "Using internal copy of libpng")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} PNG")
- set(PNGDIR "${DEPDIR}/libpng")
- set(PNG_INCLUDE_DIR "${PNGDIR}")
- set(PNG_LIBRARY "")
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${PNGDIR}/png.c
- ${PNGDIR}/pngerror.c
- ${PNGDIR}/pngget.c
- ${PNGDIR}/pngmem.c
- ${PNGDIR}/pngpread.c
- ${PNGDIR}/pngread.c
- ${PNGDIR}/pngrio.c
- ${PNGDIR}/pngrtran.c
- ${PNGDIR}/pngrutil.c
- ${PNGDIR}/pngset.c
- ${PNGDIR}/pngtrans.c
- ${PNGDIR}/pngwio.c
- ${PNGDIR}/pngwrite.c
- ${PNGDIR}/pngwtran.c
- ${PNGDIR}/pngwutil.c
- )
-endif (NOT PNG_FOUND)
-
-option (LUGARU_FORCE_INTERNAL_JPEG "Force internal libJPEG, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_JPEG)
- find_package(JPEG)
-else(NOT LUGARU_FORCE_INTERNAL_JPEG)
- set(JPEG_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_JPEG)
-
-if (NOT JPEG_FOUND)
- message(STATUS "Using internal copy of libjpeg")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} JPEG")
- set(JPEGDIR "${DEPDIR}/libjpeg")
- set(JPEG_INCLUDE_DIR "${JPEGDIR}")
- set(JPEG_LIBRARY "")
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${JPEGDIR}/jdapistd.c
- ${JPEGDIR}/jdmaster.c
- ${JPEGDIR}/jdapimin.c
- ${JPEGDIR}/jcapimin.c
- ${JPEGDIR}/jdmerge.c
- ${JPEGDIR}/jdatasrc.c
- ${JPEGDIR}/jdatadst.c
- ${JPEGDIR}/jdcoefct.c
- ${JPEGDIR}/jdcolor.c
- ${JPEGDIR}/jddctmgr.c
- ${JPEGDIR}/jdhuff.c
- ${JPEGDIR}/jdinput.c
- ${JPEGDIR}/jdmainct.c
- ${JPEGDIR}/jdmarker.c
- ${JPEGDIR}/jdpostct.c
- ${JPEGDIR}/jdsample.c
- ${JPEGDIR}/jdtrans.c
- ${JPEGDIR}/jerror.c
- ${JPEGDIR}/jidctflt.c
- ${JPEGDIR}/jidctfst.c
- ${JPEGDIR}/jidctint.c
- ${JPEGDIR}/jmemmgr.c
- ${JPEGDIR}/jutils.c
- ${JPEGDIR}/jmemnobs.c
- ${JPEGDIR}/jquant1.c
- ${JPEGDIR}/jquant2.c
- ${JPEGDIR}/jcomapi.c
- ${JPEGDIR}/jcmarker.c
- ${JPEGDIR}/jcapistd.c
- ${JPEGDIR}/jcparam.c
- ${JPEGDIR}/jcinit.c
- ${JPEGDIR}/jcdctmgr.c
- ${JPEGDIR}/jccoefct.c
- ${JPEGDIR}/jcmainct.c
- ${JPEGDIR}/jfdctflt.c
- ${JPEGDIR}/jfdctint.c
- ${JPEGDIR}/jfdctfst.c
- ${JPEGDIR}/jchuff.c
- ${JPEGDIR}/jcsample.c
- ${JPEGDIR}/jcmaster.c
- ${JPEGDIR}/jccolor.c
- ${JPEGDIR}/jcprepct.c
- ${JPEGDIR}/jcarith.c
- ${JPEGDIR}/jdarith.c
- ${JPEGDIR}/jaricom.c
- )
-endif (NOT JPEG_FOUND)
-
-option (LUGARU_FORCE_INTERNAL_ZLIB "Force internal zlib, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_ZLIB)
- find_package(ZLIB)
-else(NOT LUGARU_FORCE_INTERNAL_ZLIB)
- set(ZLIB_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_ZLIB)
-
-if (NOT ZLIB_FOUND)
- message(STATUS "Using internal copy of zlib")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} ZLIB")
- set(ZLIBDIR "${DEPDIR}/zlib")
- set(ZLIB_INCLUDE_DIR "${ZLIBDIR}")
- set(ZLIB_LIBRARIES "")
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${ZLIBDIR}/adler32.c
- ${ZLIBDIR}/compress.c
- ${ZLIBDIR}/crc32.c
- ${ZLIBDIR}/deflate.c
- ${ZLIBDIR}/infback.c
- ${ZLIBDIR}/inffast.c
- ${ZLIBDIR}/inflate.c
- ${ZLIBDIR}/inftrees.c
- ${ZLIBDIR}/trees.c
- ${ZLIBDIR}/uncompr.c
- ${ZLIBDIR}/zutil.c
- )
-endif (NOT ZLIB_FOUND)
-
-option (LUGARU_FORCE_INTERNAL_GLU "Force internal libGLU, even if there's a system version" False)
-if (LUGARU_FORCE_INTERNAL_GLU)
- set(OPENGL_GLU_FOUND False)
-endif (LUGARU_FORCE_INTERNAL_GLU)
-
-if (NOT OPENGL_GLU_FOUND)
- message(STATUS "Using internal copy of libGLU")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} GLU")
- set(GLUDIR "${DEPDIR}/GLU")
- set(GLU_INCLUDE_DIR "${GLUDIR}")
- set(GLU_LIBRARY "")
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${GLUDIR}/dict.c
- ${GLUDIR}/geom.c
- ${GLUDIR}/memalloc.c
- ${GLUDIR}/mesh.c
- ${GLUDIR}/mipmap.c
- ${GLUDIR}/normal.c
- ${GLUDIR}/priorityq.c
- ${GLUDIR}/render.c
- ${GLUDIR}/sweep.c
- ${GLUDIR}/tess.c
- ${GLUDIR}/tessmono.c
- ${GLUDIR}/util.c
- )
-endif (NOT OPENGL_GLU_FOUND)
-
-option (LUGARU_FORCE_INTERNAL_VORBIS "Force internal Vorbis, even if there's a system version" False)
-if (NOT LUGARU_FORCE_INTERNAL_VORBIS)
- find_package(OggVorbis)
-else(NOT LUGARU_FORCE_INTERNAL_VORBIS)
- set(OGGVORBIS_FOUND False)
-endif (NOT LUGARU_FORCE_INTERNAL_VORBIS)
-
-if (NOT OGGVORBIS_FOUND)
- message(STATUS "Using internal copy of Ogg Vorbis")
- set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OggVorbis")
- set(OGGDIR "${DEPDIR}/libogg")
- set(OGG_INCLUDE_DIR "${OGGDIR}/include")
- set(OGG_LIBRARY "")
- set(VORBISDIR "${DEPDIR}/libvorbis")
- set(VORBISFILE_INCLUDE_DIR "${VORBISDIR}/include")
- set(VORBISFILE_LIBRARY "")
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${OGGDIR}/src/bitwise.c
- ${OGGDIR}/src/framing.c
- ${VORBISDIR}/lib/analysis.c
- ${VORBISDIR}/lib/bitrate.c
- ${VORBISDIR}/lib/block.c
- ${VORBISDIR}/lib/codebook.c
- ${VORBISDIR}/lib/envelope.c
- ${VORBISDIR}/lib/floor0.c
- ${VORBISDIR}/lib/floor1.c
- ${VORBISDIR}/lib/info.c
- ${VORBISDIR}/lib/lpc.c
- ${VORBISDIR}/lib/lsp.c
- ${VORBISDIR}/lib/mapping0.c
- ${VORBISDIR}/lib/mdct.c
- ${VORBISDIR}/lib/psy.c
- ${VORBISDIR}/lib/registry.c
- ${VORBISDIR}/lib/res0.c
- ${VORBISDIR}/lib/sharedbook.c
- ${VORBISDIR}/lib/smallft.c
- ${VORBISDIR}/lib/synthesis.c
- ${VORBISDIR}/lib/vorbisfile.c
- ${VORBISDIR}/lib/window.c
- )
-endif (NOT OGGVORBIS_FOUND)
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+ find_package(sdl2 REQUIRED)
+else(APPLE)
+ pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
+
+find_package(PNG REQUIRED)
+find_package(JPEG REQUIRED)
+find_package(ZLIB REQUIRED)
+find_package(OggVorbis REQUIRED)
include_directories(
${OPENAL_INCLUDE_DIR}
${PNG_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
${OPENGL_INCLUDE_DIR}
- ${GLU_INCLUDE_DIR}
- ${SDL_INCLUDE_DIR}
+ ${SDL2_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIR}
${OGG_INCLUDE_DIR}
${CMAKE_SOURCE_DIR}/Source
)
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+### Definitions
+
if(WIN32)
add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
else(WIN32)
target_link_libraries(lugaru ${LUGARU_LIBS})
if(WIN32)
- add_definitions(-DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+ add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
+ if(MINGW)
+ # An alternative would be to use _WIN32 consistently instead of WIN32
+ add_definitions(-DWIN32)
+ endif(MINGW)
else(WIN32)
- add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+ add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
endif(WIN32)
-# Install target
+
+### Installation
+
+if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+ set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
+endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
+
+# OS-specific installation paths
+
+set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
+if(LINUX)
+endif(LINUX)
+
if(APPLE)
- set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
- set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
- set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+ set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
+ set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
+ set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
endif(APPLE)
+# Actual installation instructions
+
if(WIN32)
- install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
- if(MSVC80)
- install(FILES ${SDLDIR}/lib/win32/msvc2005/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- install(FILES ${OPENALDIR}/lib/win32/msvc2005/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- endif(MSVC80)
- if(MSVC90)
- install(FILES ${SDLDIR}/lib/win32/msvc2008/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- install(FILES ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- endif(MSVC90)
- if(MINGW)
- install(FILES ${SDLDIR}/lib/win32/mingw/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- install(FILES ${OPENALDIR}/lib/win32/mingw/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
- endif(MINGW)
-else(WIN32)
- if(APPLE)
- set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
- install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
- install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
- endif(APPLE)
- install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
- if(APPLE AND LUGARU_HAS_INTERNAL_SDL)
- install(FILES ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib DESTINATION ${CMAKE_INSTALL_PREFIX})
- endif(APPLE AND LUGARU_HAS_INTERNAL_SDL)
+ install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+ if(MINGW)
+ # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
+ set(LIBGCC_S libgcc_s_sjlj-1.dll)
+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
+ set(LIBGCC_S libgcc_s_seh-1.dll)
+ endif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
+ # FIXME: Filter out unneeded DLLs when building against some internal deps
+ set(DLL_ROOT ${CMAKE_FIND_ROOT_PATH}/bin)
+ install(FILES ${DLL_ROOT}/${LIBGCC_S}
+ ${DLL_ROOT}/libjpeg-62.dll
+ ${DLL_ROOT}/libogg-0.dll
+ ${DLL_ROOT}/libpng16-16.dll
+ ${DLL_ROOT}/libstdc++-6.dll
+ ${DLL_ROOT}/libvorbis-0.dll
+ ${DLL_ROOT}/libvorbisfile-3.dll
+ ${DLL_ROOT}/libwinpthread-1.dll
+ ${DLL_ROOT}/OpenAL32.dll
+ ${DLL_ROOT}/SDL2.dll
+ ${DLL_ROOT}/zlib1.dll
+ DESTINATION ${CMAKE_INSTALL_PREFIX})
+ endif(MINGW)
endif(WIN32)
-if(NOT APPLE)
-install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
-endif(NOT APPLE)
+if(LINUX)
+ if(SYSTEM_INSTALL)
+ add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
+ set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
+ install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
+ # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
+ else(SYSTEM_INSTALL)
+ message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+ install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+ endif(SYSTEM_INSTALL)
+endif(LINUX)
if(APPLE)
-install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+ install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
endif(APPLE)
-if (LUGARU_MISSING_DEPS)
- message(STATUS "Using our copy of these libs: ${LUGARU_MISSING_DEPS}")
-endif (LUGARU_MISSING_DEPS)
-
+# Documentation
+
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
+ ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+ ${CMAKE_SOURCE_DIR}/COPYING.txt
+ ${CMAKE_SOURCE_DIR}/README.md
+ ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+ ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
+ DESTINATION ${LUGARU_DOCDIR})