${SRCDIR}/Animation/Joint.cpp
${SRCDIR}/Animation/Muscle.cpp
${SRCDIR}/Animation/Skeleton.cpp
- ${SRCDIR}/Frustum.cpp
- ${SRCDIR}/Account.cpp
- ${SRCDIR}/Campaign.cpp
- ${SRCDIR}/ConsoleCmds.cpp
- ${SRCDIR}/Dialog.cpp
- ${SRCDIR}/Hotspot.cpp
+ ${SRCDIR}/Audio/openal_wrapper.cpp
+ ${SRCDIR}/Audio/Sounds.cpp
+ ${SRCDIR}/Devtools/ConsoleCmds.cpp
+ ${SRCDIR}/Environment/Lights.cpp
+ ${SRCDIR}/Environment/Skybox.cpp
+ ${SRCDIR}/Environment/Terrain.cpp
+ ${SRCDIR}/Graphic/Models.cpp
+ ${SRCDIR}/Graphic/Sprite.cpp
+ ${SRCDIR}/Graphic/Stereo.cpp
+ ${SRCDIR}/Graphic/Text.cpp
+ ${SRCDIR}/Graphic/Texture.cpp
+ ${SRCDIR}/Level/Awards.cpp
+ ${SRCDIR}/Level/Campaign.cpp
+ ${SRCDIR}/Level/Dialog.cpp
+ ${SRCDIR}/Level/Hotspot.cpp
+ ${SRCDIR}/Math/Frustum.cpp
+ ${SRCDIR}/Math/Quaternions.cpp
+ ${SRCDIR}/Menu/Menu.cpp
+ ${SRCDIR}/Objects/Objects.cpp
+ ${SRCDIR}/Objects/Person.cpp
+ ${SRCDIR}/Objects/Weapons.cpp
+ ${SRCDIR}/User/Account.cpp
+ ${SRCDIR}/User/Settings.cpp
+ ${SRCDIR}/Utils/Folders.cpp
+ ${SRCDIR}/Utils/ImageIO.cpp
+ ${SRCDIR}/Utils/Input.cpp
+ ${SRCDIR}/Utils/pack.c
+ ${SRCDIR}/Utils/private.c
+ ${SRCDIR}/Utils/unpack.c
${SRCDIR}/Game.cpp
${SRCDIR}/GameDraw.cpp
${SRCDIR}/GameInitDispose.cpp
${SRCDIR}/GameTick.cpp
${SRCDIR}/Globals.cpp
- ${SRCDIR}/Lights.cpp
- ${SRCDIR}/Menu.cpp
- ${SRCDIR}/Models.cpp
- ${SRCDIR}/Objects.cpp
- ${SRCDIR}/pack.c
- ${SRCDIR}/Person.cpp
- ${SRCDIR}/private.c
- ${SRCDIR}/Quaternions.cpp
- ${SRCDIR}/Skybox.cpp
- ${SRCDIR}/Sprite.cpp
- ${SRCDIR}/Terrain.cpp
- ${SRCDIR}/Texture.cpp
- ${SRCDIR}/Text.cpp
- ${SRCDIR}/ImageIO.cpp
- ${SRCDIR}/unpack.c
- ${SRCDIR}/Weapons.cpp
- ${SRCDIR}/openal_wrapper.cpp
- ${SRCDIR}/Input.cpp
- ${SRCDIR}/Settings.cpp
- ${SRCDIR}/Stereo.cpp
- ${SRCDIR}/Sounds.cpp
- ${SRCDIR}/Awards.cpp
- ${SRCDIR}/Utils/Folders.cpp
+
)
set(LUGARU_H
${SRCDIR}/Animation/Joint.h
${SRCDIR}/Animation/Muscle.h
${SRCDIR}/Animation/Skeleton.h
- ${SRCDIR}/Frustum.h
- ${SRCDIR}/Account.h
- ${SRCDIR}/Campaign.h
- ${SRCDIR}/ConsoleCmds.h
- ${SRCDIR}/Dialog.h
- ${SRCDIR}/Hotspot.h
- ${SRCDIR}/Game.h
- ${SRCDIR}/Lights.h
- ${SRCDIR}/Menu.h
- ${SRCDIR}/Models.h
- ${SRCDIR}/Objects.h
- ${SRCDIR}/Person.h
- ${SRCDIR}/PhysicsMath.h
- ${SRCDIR}/Quaternions.h
- ${SRCDIR}/Random.h
- ${SRCDIR}/Skybox.h
- ${SRCDIR}/Sprite.h
- ${SRCDIR}/ImageIO.h
- ${SRCDIR}/Terrain.h
- ${SRCDIR}/Texture.h
- ${SRCDIR}/Text.h
- ${SRCDIR}/Weapons.h
- ${SRCDIR}/Input.h
- ${SRCDIR}/binio.h
- ${SRCDIR}/openal_wrapper.h
- ${SRCDIR}/optionparser.h
- ${SRCDIR}/gamegl.h
- ${SRCDIR}/private.h
- ${SRCDIR}/Settings.h
- ${SRCDIR}/Stereo.h
- ${SRCDIR}/Sounds.h
+ ${SRCDIR}/Audio/openal_wrapper.h
+ ${SRCDIR}/Audio/Sounds.h
+ ${SRCDIR}/Devtools/ConsoleCmds.h
+ ${SRCDIR}/Environment/Lights.h
+ ${SRCDIR}/Environment/Skybox.h
+ ${SRCDIR}/Environment/Terrain.h
+ ${SRCDIR}/Graphic/gamegl.h
+ ${SRCDIR}/Graphic/Models.h
+ ${SRCDIR}/Graphic/Sprite.h
+ ${SRCDIR}/Graphic/Stereo.h
+ ${SRCDIR}/Graphic/Text.h
+ ${SRCDIR}/Graphic/Texture.h
+ ${SRCDIR}/Level/Campaign.h
+ ${SRCDIR}/Level/Dialog.h
+ ${SRCDIR}/Level/Hotspot.h
+ ${SRCDIR}/Math/Frustum.h
+ ${SRCDIR}/Math/PhysicsMath.h
+ ${SRCDIR}/Math/Quaternions.h
+ ${SRCDIR}/Math/Random.h
+ ${SRCDIR}/Menu/Menu.h
+ ${SRCDIR}/Objects/Objects.h
+ ${SRCDIR}/Objects/Person.h
+ ${SRCDIR}/Objects/Weapons.h
+ ${SRCDIR}/Thirdparty/optionparser.h
+ ${SRCDIR}/User/Account.h
+ ${SRCDIR}/User/Settings.h
+ ${SRCDIR}/Utils/binio.h
${SRCDIR}/Utils/Folders.h
+ ${SRCDIR}/Utils/ImageIO.h
+ ${SRCDIR}/Utils/Input.h
+ ${SRCDIR}/Utils/private.h
+ ${SRCDIR}/Game.h
+
)
if(UNIX)