project(lugaru)
-cmake_minimum_required(VERSION 3.5)
+cmake_minimum_required(VERSION 3.0)
cmake_policy(SET CMP0004 OLD)
include(FindPkgConfig)
include(GNUInstallDirs)
-set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
+### Helpers
-### Helper
+set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
+### Version
+
+# Version for the current (stable) or next (development) release
+set(LUGARU_VERSION_MAJOR 1)
+set(LUGARU_VERSION_MINOR 2)
+set(LUGARU_VERSION_PATCH 0)
+
+# MAJOR.MINOR, or MAJOR.MINOR.PATCH if PATCH != 0
+set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_MAJOR}.${LUGARU_VERSION_MINOR}")
+if(LUGARU_VERSION_PATCH)
+ set(LUGARU_VERSION_NUMBER "${LUGARU_VERSION_NUMBER}.${LUGARU_VERSION_PATCH}")
+endif()
+
+# Set to "" for stable (tagged) builds, "-dev" for dev builds
+set(LUGARU_VERSION_SUFFIX "-dev") # development
+#set(LUGARU_VERSION_SUFFIX "") # stable
+
+# Set to 7-char git commit hash if available, otherwise "".
+# On stable (tagged) builds, this is ignored.
+set(LUGARU_VERSION_HASH "")
+if(LUGARU_VERSION_SUFFIX STREQUAL "-dev" AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git)
+ find_package(Git)
+ if(GIT_FOUND)
+ execute_process(
+ COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
+ WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+ OUTPUT_VARIABLE "LUGARU_VERSION_HASH"
+ ERROR_QUIET
+ OUTPUT_STRIP_TRAILING_WHITESPACE)
+ message(STATUS "Git commit hash: ${LUGARU_VERSION_HASH}")
+ endif()
+endif()
+
+set(LUGARU_VERSION_RELEASE "" CACHE STRING "Optional release string, e.g. for distro packages release number")
+
+# Final string built from the above constants, following the scheme:
+# MAJOR.MINOR[.PATCH][-dev] [(git HASH)] [[RELEASE]]
+set(LUGARU_VERSION_STRING "${LUGARU_VERSION_NUMBER}${LUGARU_VERSION_SUFFIX}")
+if(NOT LUGARU_VERSION_HASH STREQUAL "")
+ set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} (git ${LUGARU_VERSION_HASH})")
+endif()
+if(NOT LUGARU_VERSION_RELEASE STREQUAL "")
+ set(LUGARU_VERSION_STRING "${LUGARU_VERSION_STRING} [${LUGARU_VERSION_RELEASE}]")
+endif()
+
+message(STATUS "Version string: ${LUGARU_VERSION_STRING}")
+configure_file(${SRCDIR}/Version.hpp.in ${SRCDIR}/Version.hpp ESCAPE_QUOTES @ONLY)
+
+
### CMake config
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
+if(NOT CMAKE_BUILD_TYPE)
+ set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message(STATUS "CMake build type: ${CMAKE_BUILD_TYPE}")
+
+set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-parentheses -pedantic --std=gnu++11 ${CMAKE_CXX_FLAGS}")
if(APPLE)
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE STRING
+ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
"Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
- set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.10.sdk" CACHE PATH
+ set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
"The product will be built against the headers and libraries located inside the indicated SDK.")
endif(APPLE)
option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
endif(LINUX)
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
### Sources
set(LUGARU_SRCS
${SRCDIR}/main.cpp
- ${SRCDIR}/Frustum.cpp
- ${SRCDIR}/Account.cpp
- ${SRCDIR}/ConsoleCmds.cpp
- ${SRCDIR}/Dialog.cpp
+ ${SRCDIR}/Animation/Animation.cpp
+ ${SRCDIR}/Animation/Joint.cpp
+ ${SRCDIR}/Animation/Muscle.cpp
+ ${SRCDIR}/Animation/Skeleton.cpp
+ ${SRCDIR}/Audio/openal_wrapper.cpp
+ ${SRCDIR}/Audio/Sounds.cpp
+ ${SRCDIR}/Devtools/ConsoleCmds.cpp
+ ${SRCDIR}/Environment/Lights.cpp
+ ${SRCDIR}/Environment/Skybox.cpp
+ ${SRCDIR}/Environment/Terrain.cpp
+ ${SRCDIR}/Graphic/Decal.cpp
+ ${SRCDIR}/Graphic/Models.cpp
+ ${SRCDIR}/Graphic/Sprite.cpp
+ ${SRCDIR}/Graphic/Stereo.cpp
+ ${SRCDIR}/Graphic/Text.cpp
+ ${SRCDIR}/Graphic/Texture.cpp
+ ${SRCDIR}/Level/Awards.cpp
+ ${SRCDIR}/Level/Campaign.cpp
+ ${SRCDIR}/Level/Dialog.cpp
+ ${SRCDIR}/Level/Hotspot.cpp
+ ${SRCDIR}/Math/Frustum.cpp
+ ${SRCDIR}/Math/XYZ.cpp
+ ${SRCDIR}/Menu/Menu.cpp
+ ${SRCDIR}/Objects/Object.cpp
+ ${SRCDIR}/Objects/Person.cpp
+ ${SRCDIR}/Objects/PersonType.cpp
+ ${SRCDIR}/Objects/Weapons.cpp
+ ${SRCDIR}/Platform/PlatformUnix.cpp
+ ${SRCDIR}/Platform/PlatformWindows.cpp
+ ${SRCDIR}/User/Account.cpp
+ ${SRCDIR}/User/Settings.cpp
+ ${SRCDIR}/Utils/Folders.cpp
+ ${SRCDIR}/Utils/ImageIO.cpp
+ ${SRCDIR}/Utils/Input.cpp
+ ${SRCDIR}/Utils/pack.c
+ ${SRCDIR}/Utils/private.c
+ ${SRCDIR}/Utils/unpack.c
${SRCDIR}/Game.cpp
${SRCDIR}/GameDraw.cpp
${SRCDIR}/GameInitDispose.cpp
${SRCDIR}/GameTick.cpp
${SRCDIR}/Globals.cpp
- ${SRCDIR}/Lights.cpp
- ${SRCDIR}/Menu.cpp
- ${SRCDIR}/Models.cpp
- ${SRCDIR}/Objects.cpp
- ${SRCDIR}/pack.c
- ${SRCDIR}/Person.cpp
- ${SRCDIR}/private.c
- ${SRCDIR}/Quaternions.cpp
- ${SRCDIR}/Skeleton.cpp
- ${SRCDIR}/Skybox.cpp
- ${SRCDIR}/Sprite.cpp
- ${SRCDIR}/Terrain.cpp
- ${SRCDIR}/Texture.cpp
- ${SRCDIR}/Text.cpp
- ${SRCDIR}/ImageIO.cpp
- ${SRCDIR}/unpack.c
- ${SRCDIR}/Weapons.cpp
- ${SRCDIR}/openal_wrapper.cpp
- ${SRCDIR}/Input.cpp
- ${SRCDIR}/Settings.cpp
- ${SRCDIR}/Stereo.cpp
- ${SRCDIR}/Animation.cpp
- ${SRCDIR}/Sounds.cpp
- ${SRCDIR}/Awards.cpp
- ${SRCDIR}/Utils/Folders.cpp
+ ${SRCDIR}/Tutorial.cpp
+
)
set(LUGARU_H
- ${SRCDIR}/Frustum.h
- ${SRCDIR}/Account.h
- ${SRCDIR}/ConsoleCmds.h
- ${SRCDIR}/Dialog.h
- ${SRCDIR}/Game.h
- ${SRCDIR}/Lights.h
- ${SRCDIR}/Menu.h
- ${SRCDIR}/Models.h
- ${SRCDIR}/Objects.h
- ${SRCDIR}/Person.h
- ${SRCDIR}/PhysicsMath.h
- ${SRCDIR}/Quaternions.h
- ${SRCDIR}/Random.h
- ${SRCDIR}/Skeleton.h
- ${SRCDIR}/Skybox.h
- ${SRCDIR}/Sprite.h
- ${SRCDIR}/ImageIO.h
- ${SRCDIR}/Terrain.h
- ${SRCDIR}/Texture.h
- ${SRCDIR}/Text.h
- ${SRCDIR}/Weapons.h
- ${SRCDIR}/Input.h
- ${SRCDIR}/binio.h
- ${SRCDIR}/openal_wrapper.h
- ${SRCDIR}/optionparser.h
- ${SRCDIR}/gamegl.h
- ${SRCDIR}/private.h
- ${SRCDIR}/Settings.h
- ${SRCDIR}/Stereo.h
- ${SRCDIR}/Animation.h
- ${SRCDIR}/Sounds.h
- ${SRCDIR}/Utils/Folders.h
-)
+ ${SRCDIR}/Animation/Animation.hpp
+ ${SRCDIR}/Animation/Joint.hpp
+ ${SRCDIR}/Animation/Muscle.hpp
+ ${SRCDIR}/Animation/Skeleton.hpp
+ ${SRCDIR}/Audio/openal_wrapper.hpp
+ ${SRCDIR}/Audio/Sounds.hpp
+ ${SRCDIR}/Devtools/ConsoleCmds.hpp
+ ${SRCDIR}/Environment/Lights.hpp
+ ${SRCDIR}/Environment/Skybox.hpp
+ ${SRCDIR}/Environment/Terrain.hpp
+ ${SRCDIR}/Graphic/Decal.hpp
+ ${SRCDIR}/Graphic/gamegl.hpp
+ ${SRCDIR}/Graphic/Models.hpp
+ ${SRCDIR}/Graphic/Sprite.hpp
+ ${SRCDIR}/Graphic/Stereo.hpp
+ ${SRCDIR}/Graphic/Text.hpp
+ ${SRCDIR}/Graphic/Texture.hpp
+ ${SRCDIR}/Level/Campaign.hpp
+ ${SRCDIR}/Level/Dialog.hpp
+ ${SRCDIR}/Level/Hotspot.hpp
+ ${SRCDIR}/Math/Frustum.hpp
+ ${SRCDIR}/Math/XYZ.hpp
+ ${SRCDIR}/Math/Random.hpp
+ ${SRCDIR}/Menu/Menu.hpp
+ ${SRCDIR}/Objects/Object.hpp
+ ${SRCDIR}/Objects/Person.hpp
+ ${SRCDIR}/Objects/PersonType.hpp
+ ${SRCDIR}/Objects/Weapons.hpp
+ ${SRCDIR}/Platform/Platform.hpp
+ ${SRCDIR}/Thirdparty/optionparser.h
+ ${SRCDIR}/User/Account.hpp
+ ${SRCDIR}/User/Settings.hpp
+ ${SRCDIR}/Utils/binio.h
+ ${SRCDIR}/Utils/Folders.hpp
+ ${SRCDIR}/Utils/ImageIO.hpp
+ ${SRCDIR}/Utils/Input.hpp
+ ${SRCDIR}/Utils/private.h
+ ${SRCDIR}/Game.hpp
+ ${SRCDIR}/Tutorial.hpp
-if(UNIX)
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${SRCDIR}/MacCompatibility.cpp
- )
- set(LUGARU_H
- ${LUGARU_H}
- ${SRCDIR}/MacCompatibility.h
- )
-endif(UNIX)
+)
+set(LUGARU_OBJS "")
if(WIN32)
- add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
+ add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
COMMAND ${CMAKE_RC_COMPILER}
- -I${SRCDIR}/win-res
- -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
- -i${SRCDIR}/win-res/Lugaru.rc
- DEPENDS ${SRCDIR}/win-res/Lugaru.rc
+ -o ${CMAKE_CURRENT_BINARY_DIR}/Lugaru.res
+ -i${SRCDIR}/Lugaru.rc
+ DEPENDS ${SRCDIR}/Lugaru.rc
)
-
- # FIXME: get rid of this.
- set(LUGARU_SRCS
- ${LUGARU_SRCS}
- ${SRCDIR}/WinDefs.cpp)
-
- set(LUGARU_H
- ${LUGARU_H}
- ${SRCDIR}/WinDefs.h
- ${SRCDIR}/win-res/resource.h)
+ set(LUGARU_OBJS "Lugaru.res")
endif(WIN32)
if(APPLE)
find_package(OpenAL REQUIRED)
endif(WIN32)
-find_package(sdl2 REQUIRED)
+# macOS has problems with using pkgconfig to find SDL2
+if(APPLE)
+ find_package(sdl2 REQUIRED)
+else(APPLE)
+ pkg_check_modules(SDL2 sdl2 REQUIRED)
+endif(APPLE)
+
find_package(PNG REQUIRED)
find_package(JPEG REQUIRED)
find_package(ZLIB REQUIRED)
### Definitions
-if(WIN32)
- add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
-else(WIN32)
- add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
-endif(WIN32)
-
+add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} ${LUGARU_OBJS})
target_link_libraries(lugaru ${LUGARU_LIBS})
if(WIN32)
if(APPLE)
set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
- set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources)
+ set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Contents/Resources)
endif(APPLE)
# Actual installation instructions
if(WIN32)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
if(MINGW)
# Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
set(LIBGCC_S libgcc_s_sjlj-1.dll)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
# Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/Linux/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
else(SYSTEM_INSTALL)
- message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+ message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
endif(SYSTEM_INSTALL)
if(APPLE)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
- install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${LUGARU_RESDIR})
- install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
endif(APPLE)
# Documentation
-install(FILES ${CMAKE_SOURCE_DIR}/README.md
- ${CMAKE_SOURCE_DIR}/COPYING.txt
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+ ${CMAKE_SOURCE_DIR}/COPYING.txt
+ ${CMAKE_SOURCE_DIR}/README.md
+ ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
+ ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
+ ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
DESTINATION ${LUGARU_DOCDIR})