### CMake config
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
-set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wno-parentheses -pedantic -g -pg --std=c++11")
-set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -Wno-parentheses -O2 -std=c++11")
+set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
if(APPLE)
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
set(LUGARU_SRCS
${SRCDIR}/main.cpp
+ ${SRCDIR}/Animation/Animation.cpp
+ ${SRCDIR}/Animation/Joint.cpp
+ ${SRCDIR}/Animation/Muscle.cpp
+ ${SRCDIR}/Animation/Skeleton.cpp
${SRCDIR}/Frustum.cpp
${SRCDIR}/Account.cpp
${SRCDIR}/ConsoleCmds.cpp
${SRCDIR}/Dialog.cpp
+ ${SRCDIR}/Hotspot.cpp
${SRCDIR}/Game.cpp
${SRCDIR}/GameDraw.cpp
${SRCDIR}/GameInitDispose.cpp
${SRCDIR}/Person.cpp
${SRCDIR}/private.c
${SRCDIR}/Quaternions.cpp
- ${SRCDIR}/Skeleton.cpp
${SRCDIR}/Skybox.cpp
${SRCDIR}/Sprite.cpp
${SRCDIR}/Terrain.cpp
${SRCDIR}/Input.cpp
${SRCDIR}/Settings.cpp
${SRCDIR}/Stereo.cpp
- ${SRCDIR}/Animation.cpp
${SRCDIR}/Sounds.cpp
${SRCDIR}/Awards.cpp
${SRCDIR}/Utils/Folders.cpp
)
set(LUGARU_H
+ ${SRCDIR}/Animation/Animation.h
+ ${SRCDIR}/Animation/Joint.h
+ ${SRCDIR}/Animation/Muscle.h
+ ${SRCDIR}/Animation/Skeleton.h
${SRCDIR}/Frustum.h
${SRCDIR}/Account.h
${SRCDIR}/ConsoleCmds.h
${SRCDIR}/Dialog.h
+ ${SRCDIR}/Hotspot.h
${SRCDIR}/Game.h
${SRCDIR}/Lights.h
${SRCDIR}/Menu.h
${SRCDIR}/PhysicsMath.h
${SRCDIR}/Quaternions.h
${SRCDIR}/Random.h
- ${SRCDIR}/Skeleton.h
${SRCDIR}/Skybox.h
${SRCDIR}/Sprite.h
${SRCDIR}/ImageIO.h
${SRCDIR}/private.h
${SRCDIR}/Settings.h
${SRCDIR}/Stereo.h
- ${SRCDIR}/Animation.h
${SRCDIR}/Sounds.h
${SRCDIR}/Utils/Folders.h
)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
# Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
else(SYSTEM_INSTALL)
message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
if(APPLE)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
- install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${LUGARU_RESDIR})
- install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/lugaru.icns DESTINATION ${LUGARU_RESDIR})
+ install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
endif(APPLE)
# Documentation
-install(FILES ${CMAKE_SOURCE_DIR}/README.md
- ${CMAKE_SOURCE_DIR}/COPYING.txt
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+ ${CMAKE_SOURCE_DIR}/COPYING.txt
+ ${CMAKE_SOURCE_DIR}/DEBUG-OPTIONS.txt
+ ${CMAKE_SOURCE_DIR}/README.md
DESTINATION ${LUGARU_DOCDIR})