;(show-mob (make-mob :x 0 :y 0 :image (filled-rect 5 420) :tags '(wall))) ;(show-mob (make-mob :x 635 :y 0 :image (filled-rect 5 420) :tags '(wall))) ;(show-mob (make-mob :x 0 :y 0 :image (filled-rect 640 5) :tags '(wall))) ;(show-mob (make-mob :x 280 :y 420 :image (filled-rect 80 20) :tags '(wall) ; :logic (movement-with-cursors :xvel 200 :yvel 0))) ;(let ((xvel 100) (yvel -100)) ; (show-mob (make-mob :x 300 :y 200 :image (filled-circle 7) ; :logic (progn ; (cond ((> y 480) (setq x 300 y 200 xvel 100 yvel -100)) ; (t (let ((c (collision '(wall)))) ; (cond ((null c) nil) ; ((= c (neg (/ pi 2))) (setq yvel (neg (- yvel 10)))) ; ((= c (/ pi 2)) (setq yvel (neg (+ yvel 10)))) ; ((= c 0) (setq xvel (neg (+ xvel 10)))) ; ((= c pi) (setq xvel (neg (- xvel 10)))))))) ; (movement :xvel xvel :yvel yvel))))) ;(run-game) ;(quit-game) (let ((r 0)) (gacela::makemob cuadrado :render (lambda () (gacela::rotate 0 0 r) (incf r 5) (gacela::draw-cube :size 40)))) ;(cuadrado :on) (gacela::start-skin-client 1984) (gacela::run-game "Prueba Mobs")