;;; Gacela, a GNU Common Lisp extension for fast games development ;;; Copyright (C) 2009 by Javier Sancho Fernandez ;;; ;;; This program is free software: you can redistribute it and/or modify ;;; it under the terms of the GNU General Public License as published by ;;; the Free Software Foundation, either version 3 of the License, or ;;; (at your option) any later version. ;;; ;;; This program is distributed in the hope that it will be useful, ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;;; GNU General Public License for more details. ;;; ;;; You should have received a copy of the GNU General Public License ;;; along with this program. If not, see . (eval-when (compile load eval) (when (not (find-package 'gacela)) (make-package 'gacela :nicknames '(gg) :use '(lisp))) (in-package 'gacela :nicknames '(gg) :use '(lisp))) (defmacro mapcconst (type c-type name) (let ((c-header (concatenate 'string c-type " gacela_" name " (void)")) (c-body (concatenate 'string "return " name ";")) (c-name (concatenate 'string "gacela_" name)) (lisp-name (intern (string-upcase name)))) `(progn (defcfun ,c-header 0 ,c-body) (defentry ,lisp-name () (,type ,c-name)) (eval-when (load) (defconstant ,lisp-name (,lisp-name)))))) (clines "#include ") (mapcconst int "int" "ft_encoding_unicode") (mapcconst int "int" "FTGL_RENDER_ALL") ;;; FTGL Functions (defcfun "int gacela_ftglCreateTextureFont (char *file)" 0 "return ftglCreateTextureFont (file);") (defcfun "int gacela_ftglSetFontFaceSize (int font, int size, int res)" 0 "return ftglSetFontFaceSize (font, size, res);") (defcfun "int gacela_ftglSetFontCharMap (int font, int encoding)" 0 "return ftglSetFontCharMap (font, encoding);") (defcfun "void gacela_ftglRenderFont (int font, char *string, int mode)" 0 "ftglRenderFont (font, string, mode);") (defcfun "void gacela_ftglDestroyFont (int font)" 0 "ftglDestroyFont (font);") (defentry ftglCreateTextureFont (string) (int "gacela_ftglCreateTextureFont")) (defentry ftglSetFontFaceSize (int int int) (int "gacela_ftglSetFontFaceSize")) (defentry ftglSetFontCharMap (int int) (int "gacela_ftglSetFontCharMap")) (defentry ftglRenderFont (int string int) (void "gacela_ftglRenderFont")) (defentry ftglDestroyFont (int) (void "gacela_ftglDestroyFont"))