1 ;;; guile-irrlicht --- FFI bindings for Irrlicht Engine
2 ;;; Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
4 ;;; This file is part of guile-irrlicht.
6 ;;; Guile-irrlicht is free software; you can redistribute it and/or modify
7 ;;; it under the terms of the GNU Lesser General Public License as
8 ;;; published by the Free Software Foundation; either version 3 of the
9 ;;; License, or (at your option) any later version.
11 ;;; Guile-irrlicht is distributed in the hope that it will be useful, but
12 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
13 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 ;;; General Public License for more details.
16 ;;; You should have received a copy of the GNU Lesser General Public
17 ;;; License along with guile-irrlicht. If not, see
18 ;;; <http://www.gnu.org/licenses/>.
21 (define-module (irrlicht video)
22 #:use-module (oop goops)
23 #:use-module (ice-9 optargs)
24 #:use-module (irrlicht base)
25 #:use-module (irrlicht foreign))
29 (define-class <texture> (<irrlicht-base>)
30 (irr-class #:init-value "ITexture"))
36 (define-class <material> (<irrlicht-base>)
37 (irr-class #:init-value "SMaterial"))
39 (define* (make-material #:key
40 (material-type 'solid)
41 (ambient-color '(255 255 255 255))
42 (diffuse-color '(255 255 255 255))
43 (emissive-color '(0 0 0 0))
44 (specular-color '(255 255 255 255))
46 (material-type-param 0)
47 (material-type-param-2 0)
49 (z-buffer 'less-equal)
50 (anti-aliasing 'simple)
52 (color-material 'diffuse)
53 (blend-operation 'none)
54 (polygon-offset-factor 0)
55 (polygon-offset-direction 'front)
62 (frontface-culling #f)
64 (normalize-normals #f)
66 (let ((SMaterial_make (get-irrlicht-proc "SMaterial_make")))
67 (SMaterial_make #:material-type material-type #:ambient-color ambient-color
68 #:diffuse-color diffuse-color #:emissive-color emissive-color
69 #:specular-color specular-color #:shininess shininess
70 #:material-type-param material-type-param
71 #:material-type-param-2 material-type-param-2
72 #:thickness thickness #:z-buffer z-buffer #:anti-aliasing anti-aliasing
73 #:color-mask color-mask #:color-material color-material
74 #:blend-operation blend-operation
75 #:polygon-offset-factor polygon-offset-factor
76 #:polygon-offset-direction polygon-offset-direction
77 #:wireframe wireframe #:point-cloud point-cloud
78 #:gouraud-shading gouraud-shading #:lighting lighting
79 #:z-write-enable z-write-enable #:backface-culling backface-culling
80 #:frontface-culling frontface-culling #:fog-enable fog-enable
81 #:normalize-normals normalize-normals #:use-mip-maps use-mip-maps)))
83 (export <material> make-material)
87 (define-class <video-driver> (<irrlicht-base>)
88 (irr-class #:init-value "IVideoDriver"))
90 (define-method (begin-scene (video-driver <video-driver>) . rest)
97 ((get-irrlicht-proc "beginScene" video-driver)
105 (define-method (draw-vertex-primitive-list (video-driver <video-driver>) vertices indices . rest)
106 (let-keywords rest #f
109 (let ((drawVertexPrimitiveList (get-irrlicht-proc "drawVertexPrimitiveList" video-driver)))
110 (drawVertexPrimitiveList video-driver vertices indices v-type p-type))))
112 (define-method (end-scene (video-driver <video-driver>))
113 ((get-irrlicht-proc "endScene" video-driver)
116 (define-method (get-fps (video-driver <video-driver>))
117 (let ((getFPS (get-irrlicht-proc "getFPS" video-driver)))
118 (getFPS video-driver)))
120 (define-method (get-name (video-driver <video-driver>))
121 (let ((getName (get-irrlicht-proc "getName" video-driver)))
122 (getName video-driver)))
124 (define-method (get-texture (video-driver <video-driver>) filename)
125 (let ((getTexture (get-irrlicht-proc "getTexture" video-driver)))
126 (getTexture video-driver filename)))
128 (define-method (set-material! (video-driver <video-driver>) (material <material>))
129 (let ((setMaterial (get-irrlicht-proc "setMaterial" video-driver)))
130 (setMaterial video-driver material)))
132 (define-method (set-transform! (video-driver <video-driver>) state mat)
133 (let ((setTransform (get-irrlicht-proc "setTransform" video-driver)))
134 (setTransform video-driver state mat)))
136 (export <video-driver> begin-scene draw-vertex-primitive-list end-scene get-fps get-name get-texture
137 set-material! set-transform!)
141 (define-class <vertex3d> (<irrlicht-base>)
142 (irr-class #:init-value "S3DVertex"))
144 (define-method (get-position (vertex3d <vertex3d>))
145 (let ((S3DVertex_Pos (get-irrlicht-proc "S3DVertex_Pos")))
146 (S3DVertex_Pos vertex3d)))
148 (define (make-vertex3d position normal color tcoords)
149 (let ((S3DVertex_make (get-irrlicht-proc "S3DVertex_make")))
150 (S3DVertex_make position normal color tcoords)))
152 (export <vertex3d> get-position make-vertex3d)