6 #include <assimp/cimport.h>
7 #include <assimp/scene.h>
8 #include <assimp/postprocess.h>
10 int main(int argc, char **argv)
12 const struct aiScene* scene = NULL;
13 const struct aiNode* node = NULL;
15 scene = aiImportFile("/home/jsancho/Imágenes/fleurOptonl.blend", aiProcessPreset_TargetRealtime_MaxQuality);
16 node = scene->mRootNode;
17 printf("Node:\n parent: %d\n children: %d\n meshes: %d\n", node->mParent, node->mNumChildren, node->mNumMeshes);
18 printf(" transformation: %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f\n", node->mTransformation.a1, node->mTransformation.a2, node->mTransformation.a3, node->mTransformation.a4, node->mTransformation.b1, node->mTransformation.b2, node->mTransformation.b3, node->mTransformation.b4, node->mTransformation.c1, node->mTransformation.c2, node->mTransformation.c3, node->mTransformation.c4, node->mTransformation.d1, node->mTransformation.d2, node->mTransformation.d3, node->mTransformation.d4);