1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
26 irr_core_aabbox3d_addInternalPoint(irr_core_aabbox3d_f32 box,
29 if (p.x > box.maxEdge.x) box.maxEdge.x = p.x;
30 if (p.y > box.maxEdge.y) box.maxEdge.y = p.y;
31 if (p.z > box.maxEdge.z) box.maxEdge.z = p.z;
33 if (p.x < box.minEdge.x) box.minEdge.x = p.x;
34 if (p.y < box.minEdge.y) box.minEdge.y = p.y;
35 if (p.z < box.minEdge.z) box.minEdge.z = p.z;
39 irr_core_aabbox3d_reset(irr_core_aabbox3d_f32 box,
40 irr_core_vector3df initValue)
42 box.minEdge = initValue;
43 box.maxEdge = initValue;