1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #ifndef __C_IRRLICHT_H_INCLUDED__
23 #define __C_IRRLICHT_H_INCLUDED__
25 #include "dimension2d.h"
26 #include "EDriverTypes.h"
27 #include "EMaterialFlags.h"
28 #include "IAnimatedMeshMD2.h"
29 #include "IAnimatedMeshSceneNode.h"
30 #include "ICameraSceneNode.h"
31 #include "ICursorControl.h"
32 #include "IFileArchive.h"
33 #include "IFileSystem.h"
34 #include "IGUIEnvironment.h"
35 #include "IGUIElement.h"
36 #include "IGUIStaticText.h"
37 #include "IMeshSceneNode.h"
38 #include "IrrlichtDevice.h"
40 #include "ISceneManager.h"
41 #include "ISceneNode.h"
43 #include "IVideoDriver.h"
46 #include "SExposedVideoData.h"
55 irr_createDevice(irr_video_E_DRIVER_TYPE deviceType,
56 const irr_core_dimension2d_u32* windowSize,