1 ;;; Gacela, a GNU Common Lisp extension for fast games development
2 ;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
4 ;;; This program is free software: you can redistribute it and/or modify
5 ;;; it under the terms of the GNU General Public License as published by
6 ;;; the Free Software Foundation, either version 3 of the License, or
7 ;;; (at your option) any later version.
9 ;;; This program is distributed in the hope that it will be useful,
10 ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
11 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 ;;; GNU General Public License for more details.
14 ;;; You should have received a copy of the GNU General Public License
15 ;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
20 (clines "#include <FTGL/ftgl.h>")
23 (defcfun "int gacela_ftglCreateTextureFont (char *file)" 0
24 "return ftglCreateTextureFont (file);")
26 (defcfun "int gacela_ftglSetFontFaceSize (int font, int size, int res)" 0
27 "return ftglSetFontFaceSize (font, size, res);")
29 (defcfun "int gacela_ftglSetFontCharMap(int font, int encoding)" 0
30 "return ftglSetFontCharMap(font, encoding);")
32 (defentry ftglCreateTextureFont (string) (int "gacela_ftglCreateTextureFont"))
33 (defentry ftglSetFontFaceSize (int int int) (int "gacela_ftglSetFontFaceSize"))
34 (defentry ftglSetFontCharMap (int int) (int "gacela_ftglSetFontCharMap"))