2 Copyright (C) 2003, 2010 - Wolfire Games
4 This file is part of Lugaru.
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
35 #define GL_GLEXT_PROTOTYPES
45 #define WIN32_LEAN_AND_MEAN
46 #define Polygon WinPolygon
49 #define GL_GLEXT_PROTOTYPES
52 //#include <gl/glaux.h> -- EVIL and OLD, NEVER USE IT!
54 #include "MacCompatibility.h"
55 //#include "il/ilut.h"
57 #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) );
67 typedef struct RGBColor RGBColor;
68 typedef RGBColor * RGBColorPtr;
73 /* !!! FIXME: until we replace logger better. --ryan. */
75 void LOG(const std::string &fmt, ...);