14 #define GL_GLEXT_PROTOTYPES
24 #define WIN32_LEAN_AND_MEAN
25 #define Polygon WinPolygon
28 #define GL_GLEXT_PROTOTYPES
33 #include "MacCompatibility.h"
36 #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) );
46 typedef struct RGBColor RGBColor;
47 typedef RGBColor * RGBColorPtr;
52 #include "logger/logger.h"