2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
28 #include "Math/Random.hpp"
30 // stuff to make Mac code compatable with Windows
32 // disable warnings about double to float conversions
33 #pragma warning(disable:4305)
34 #pragma warning(disable:4244)
36 // disable warnings about boolean to int conversions
37 #pragma warning(disable:4800)
39 // disable warning about unreferenced local variables
40 #pragma warning(disable:4101)
47 typedef signed char SInt8;
48 typedef unsigned int UInt32;
51 typedef struct AbsoluteTime {
56 AbsoluteTime UpTime(); // NOTE: returns time since app started, not system start
58 typedef long Duration;
61 durationMicrosecond = -1,
62 durationMillisecond = 1,
63 durationSecond = 1000,
64 durationMinute = 1000 * 60,
65 durationHour = 1000 * 60 * 60,
66 durationDay = 1000 * 60 * 60 * 24,
67 durationForever = 0x7FFFFFFF,
68 durationImmediate = 0,
71 Duration AbsoluteDeltaToDuration( AbsoluteTime& a, AbsoluteTime& b);
74 inline float abs(float f)
81 inline double abs(double f)