2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
27 #define DATA_DIR "Data"
30 struct FileNotFoundException: public std::exception
32 std::string errorText;
33 FileNotFoundException (const std::string& filename) {
34 errorText = filename + " could not be found";
37 const char * what () const throw () {
38 return errorText.c_str();
44 static const std::string dataDir;
47 /* Returns path to the screenshot directory. Creates it if needed. */
48 static std::string getScreenshotDir();
50 /* Returns full path for a game resource */
51 static std::string getResourcePath(std::string filepath);
53 /* Returns full path for user data */
54 static std::string getUserDataPath();
56 /* Returns full path for config file */
57 static std::string getConfigFilePath();
59 static FILE* openMandatoryFile(std::string filename, const char* mode);
62 static const char* getHomeDirectory();
63 static std::string getGenericDirectory(const char* ENVVAR, const std::string fallback);
64 static bool makeDirectory(std::string path);
67 #endif /* _FOLDERS_H_ */