2 Copyright (C) 2003, 2010 - Wolfire Games
4 This file is part of Lugaru.
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "Quaternions.h"
27 #include "TGALoader.h"
28 #include "Quaternions.h"
37 #define max_sprites 20000
43 #define weaponflamesprite 4
44 #define cloudimpactsprite 5
46 #define weaponshinesprite 7
47 #define bloodflamesprite 8
48 #define breathsprite 9
49 #define splintersprite 10
54 GLuint cloudimpacttexture;
57 GLuint bloodflametexture;
59 GLuint snowflaketexture;
61 GLuint splintertexture;
65 XYZ oldposition[max_sprites];
66 XYZ position[max_sprites];
67 XYZ velocity[max_sprites];
68 float size[max_sprites];
69 float initialsize[max_sprites];
70 int type[max_sprites];
71 int special[max_sprites];
72 float color[max_sprites][3];
73 float opacity[max_sprites];
74 float rotation[max_sprites];
75 float alivetime[max_sprites];
76 float speed[max_sprites];
77 float rotatespeed[max_sprites];
81 void DeleteSprite(int which);
82 void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);