2 Copyright (C) 2003, 2010 - Wolfire Games
4 This file is part of Lugaru.
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "Quaternions.h"
27 #include "TGALoader.h"
28 #include "Quaternions.h"
37 #define max_sprites 20000
71 static float checkdelay;
73 static vector<Sprite*> sprites;
76 static void DeleteSprite(int which);
77 static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);
79 static void deleteSprites() {
82 static void setLastSpriteSpecial(int s) {
83 sprites.back()->special = s;
85 static void setLastSpriteSpeed(int s) {
86 sprites.back()->speed = s;
88 static void setLastSpriteAlivetime(float al) {
89 sprites.back()->alivetime = al;
91 static void clearTextures();
93 static Texture cloudtexture;
94 static Texture bloodtexture;
95 static Texture flametexture;
96 static Texture smoketexture;
98 static Texture cloudimpacttexture;
99 static Texture snowflaketexture;
100 static Texture shinetexture;
101 static Texture bloodflametexture;
103 static Texture splintertexture;
105 static Texture leaftexture;
106 static Texture toothtexture;