2 Copyright (C) 2003, 2010 - Wolfire Games
4 This file is part of Lugaru.
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "Quaternions.h"
27 #include "TGALoader.h"
28 #include "Quaternions.h"
37 #define max_sprites 20000
70 static float checkdelay;
72 static vector<Sprite*> sprites;
75 static void DeleteSprite(int which);
76 static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);
78 static void deleteSprites() {
81 static void setLastSpriteSpecial(int s) {
82 sprites.back()->special = s;
84 static void setLastSpriteSpeed(int s) {
85 sprites.back()->speed = s;
87 static void setLastSpriteAlivetime(float al) {
88 sprites.back()->alivetime = al;
90 static void clearTextures();
92 static Texture cloudtexture;
93 static Texture bloodtexture;
94 static Texture flametexture;
95 static Texture smoketexture;
97 static Texture cloudimpacttexture;
98 static Texture snowflaketexture;
99 static Texture shinetexture;
100 static Texture bloodflametexture;
102 static Texture splintertexture;
104 static Texture leaftexture;
105 static Texture toothtexture;