2 Copyright (C) 2003, 2010 - Wolfire Games
4 This file is part of Lugaru.
6 Lugaru is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "Quaternions.h"
27 #include "TGALoader.h"
28 #include "Quaternions.h"
36 #define max_sprites 20000
69 static float checkdelay;
71 static vector<Sprite*> sprites;
74 static void DeleteSprite(int which);
75 static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);
77 static void deleteSprites() {
80 static void setLastSpriteSpecial(int s) {
81 sprites.back()->special = s;
83 static void setLastSpriteSpeed(int s) {
84 sprites.back()->speed = s;
86 static void setLastSpriteAlivetime(float al) {
87 sprites.back()->alivetime = al;
89 static void clearTextures();
91 static GLuint cloudtexture;
92 static GLuint bloodtexture;
93 static GLuint flametexture;
94 static GLuint smoketexture;
96 static GLuint cloudimpacttexture;
97 static GLuint snowflaketexture;
98 static GLuint shinetexture;
99 static GLuint bloodflametexture;
101 static GLuint splintertexture;
103 static GLuint leaftexture;
104 static GLuint toothtexture;