2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
24 #include "Animation/Skeleton.hpp"
25 #include "Environment/Terrain.hpp"
26 #include "Graphic/gamegl.hpp"
27 #include "Graphic/Models.hpp"
28 #include "Graphic/Sprite.hpp"
29 #include "Graphic/Texture.hpp"
30 #include "Math/XYZ.hpp"
31 #include "Objects/Person.hpp"
42 Weapon(int type, int owner);
54 void drop(XYZ velocity, XYZ tipvelocity, bool sethitsomething = true);
55 void thrown(XYZ velocity, bool sethitsomething = true);
83 static Model throwingknifemodel;
84 static Texture knifetextureptr;
85 static Texture lightbloodknifetextureptr;
86 static Texture bloodknifetextureptr;
88 static Model swordmodel;
89 static Texture swordtextureptr;
90 static Texture lightbloodswordtextureptr;
91 static Texture bloodswordtextureptr;
93 static Model staffmodel;
94 static Texture stafftextureptr;
108 XYZ lastdrawnposition;
109 XYZ lastdrawntippoint;
110 float lastdrawnrotation1;
111 float lastdrawnrotation2;
112 float lastdrawnrotation3;
113 float lastdrawnbigrotation;
114 float lastdrawnbigtilt;
115 float lastdrawnbigtilt2;
116 float lastdrawnsmallrotation;
117 float lastdrawnsmallrotation2;
121 class Weapons : public std::vector<Weapon>
130 extern Weapons weapons;